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Fix warning in GL ES2 renderer
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1c6d55767c
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@ -1174,7 +1174,7 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
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{
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{
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GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
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GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
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GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
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GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
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GLES2_ImageSource sourceType;
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GLES2_ImageSource sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
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SDL_BlendMode blendMode;
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SDL_BlendMode blendMode;
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GLfloat vertices[8];
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GLfloat vertices[8];
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GLfloat texCoords[8];
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GLfloat texCoords[8];
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@ -1330,7 +1330,7 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
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{
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{
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GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
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GLES2_DriverContext *rdata = (GLES2_DriverContext *)renderer->driverdata;
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GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
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GLES2_TextureData *tdata = (GLES2_TextureData *)texture->driverdata;
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GLES2_ImageSource sourceType;
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GLES2_ImageSource sourceType = GLES2_IMAGESOURCE_TEXTURE_ABGR;
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SDL_BlendMode blendMode;
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SDL_BlendMode blendMode;
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GLfloat vertices[8];
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GLfloat vertices[8];
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GLfloat texCoords[8];
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GLfloat texCoords[8];
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