Fixed typo in header comment.

This commit is contained in:
Philipp Wiesemann 2014-05-18 21:05:39 +02:00
parent ca11d7c8b5
commit f5c77149bf

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@ -914,7 +914,7 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
* \param w Pointer to variable for storing the width, may be NULL
* \param h Pointer to variable for storing the height, may be NULL
*
* This may differ from SDL_GetWindowSize if we're rendering to a high-DPI
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
* by the SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.