From f5bc58bf57f27455d34f3b09b7fe7e5c66dc5aad Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Tue, 3 Aug 2021 18:30:08 -0500 Subject: [PATCH] Add note about keyboard grab to WhatsNew.txt for 2.0.16 --- WhatsNew.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/WhatsNew.txt b/WhatsNew.txt index 5e1a4f839..69d2e7480 100644 --- a/WhatsNew.txt +++ b/WhatsNew.txt @@ -8,6 +8,7 @@ General: * Added SDL_FlashWindow() to get a user's attention * Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device * Added SDL_SetWindowAlwaysOnTop() to dynamically change the SDL_WINDOW_ALWAYS_ON_TOP flag for a window +* Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard independently of the mouse * Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software surfaces * Added SDL_UpdateNVTexture() to update streaming NV12/21 textures * Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow sending custom trigger effects to the DualSense controller