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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
WinRT: more renaming of "windowsrt" to "winrt"
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parent
8fc04cc76e
commit
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@ -150,7 +150,7 @@
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<ClInclude Include="..\..\include\SDL_clipboard.h" />
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<ClInclude Include="..\..\include\SDL_config.h" />
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<ClInclude Include="..\..\include\SDL_config_minimal.h" />
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<ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
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<ClInclude Include="..\..\include\SDL_config_winrt.h" />
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<ClInclude Include="..\..\include\SDL_copying.h" />
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<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
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<ClInclude Include="..\..\include\SDL_endian.h" />
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@ -42,9 +42,6 @@
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<ClInclude Include="..\..\include\SDL_config_minimal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_config_windowsrt.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_copying.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -339,6 +336,9 @@
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_config_winrt.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
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@ -204,7 +204,7 @@
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<ClInclude Include="..\..\include\SDL_clipboard.h" />
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<ClInclude Include="..\..\include\SDL_config.h" />
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<ClInclude Include="..\..\include\SDL_config_minimal.h" />
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<ClInclude Include="..\..\include\SDL_config_windowsrt.h" />
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<ClInclude Include="..\..\include\SDL_config_winrt.h" />
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<ClInclude Include="..\..\include\SDL_copying.h" />
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<ClInclude Include="..\..\include\SDL_cpuinfo.h" />
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<ClInclude Include="..\..\include\SDL_endian.h" />
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@ -410,9 +410,6 @@
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<ClInclude Include="..\..\include\SDL_config_minimal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_config_windowsrt.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_copying.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -608,6 +605,9 @@
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\include\SDL_config_winrt.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Filter Include="Header Files">
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@ -32,7 +32,7 @@
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__WINRT__)
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#include "SDL_config_windowsrt.h"
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#include "SDL_config_winrt.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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@ -44,7 +44,7 @@
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creating an instance of IFrameworkView in the process.
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Please note that #include'ing SDL_main.h is not enough to get a main()
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function working. The file, src/main/windowsrt/SDL_WinRT_main.cpp, or a copy
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function working. The file, src/main/winrt/SDL_WinRT_main.cpp, or a copy
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of it, must be compiled into the app itself.
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*/
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#define SDL_MAIN_NEEDED
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