Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events.

This commit is contained in:
Sam Lantinga 2014-07-09 01:34:40 -07:00
parent f7461cdc9a
commit f1ca7bd167

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@ -584,6 +584,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
/** /**
* This function clears events from the event queue * This function clears events from the event queue
* This function only affects currently queued events. If you want to make
* sure that all pending OS events are flushed, you can call SDL_PumpEvents()
* on the main thread immediately before the flush call.
*/ */
extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type); extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType); extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);