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Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events.
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@ -584,6 +584,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
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/**
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* This function clears events from the event queue
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* This function only affects currently queued events. If you want to make
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* sure that all pending OS events are flushed, you can call SDL_PumpEvents()
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* on the main thread immediately before the flush call.
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*/
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extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
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extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
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