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SDL_dinputjoystick.c (IsXInputDevice): adjust to be ANSI/UNICODE-agnostic
cf. bug #5435.
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@ -232,6 +232,12 @@ SetDIerror(const char *function, HRESULT code)
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return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
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}
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#ifdef UNICODE
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#define SDL_tcsstr SDL_wcsstr
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#else
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#define SDL_tcsstr SDL_strstr
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#endif
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#if 0 /* Microsoft recommended implementation, but slower than checking raw devices */
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#define COBJMACROS
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#include <wbemidl.h>
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@ -241,7 +247,7 @@ static const IID CLSID_WbemLocator = { 0x4590f811, 0x1d3a, 0x11d0,{ 0x89, 0x1f,
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static const IID IID_IWbemLocator = { 0xdc12a687, 0x737f, 0x11cf,{ 0x88, 0x4d, 0x00, 0xaa, 0x00, 0x4b, 0x2e, 0x24 } };
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static SDL_bool
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WIN_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput)
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WIN_IsXInputDevice(const TCHAR *name, const GUID* pGuidProductFromDirectInput)
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{
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IWbemLocator* pIWbemLocator = NULL;
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IEnumWbemClassObject* pEnumDevices = NULL;
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@ -260,7 +266,7 @@ WIN_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput)
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return SDL_FALSE;
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}
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if (SDL_wcsstr(name, L" XINPUT ") != NULL) {
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if (SDL_tcsstr(name, TEXT(" XINPUT ")) != NULL) {
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/* This is a duplicate interface for a controller that will show up with XInput,
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e.g. Xbox One Elite Series 2 in Bluetooth mode.
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*/
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@ -371,7 +377,7 @@ LCleanup:
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#endif /* 0 */
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static SDL_bool
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SDL_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput)
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SDL_IsXInputDevice(const TCHAR *name, const GUID* pGuidProductFromDirectInput)
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{
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UINT i;
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@ -379,7 +385,7 @@ SDL_IsXInputDevice(const WCHAR *name, const GUID* pGuidProductFromDirectInput)
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return SDL_FALSE;
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}
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if (SDL_wcsstr(name, L" XINPUT ") != NULL) {
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if (SDL_tcsstr(name, TEXT(" XINPUT ")) != NULL) {
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/* This is a duplicate interface for a controller that will show up with XInput,
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e.g. Xbox One Elite Series 2 in Bluetooth mode.
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*/
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