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MIR: Support relative mouse mode
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@ -136,7 +136,8 @@ HandleMouseButton(SDL_Window* sdl_window, Uint8 state, MirPointerEvent const* po
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static void
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HandleMouseMotion(SDL_Window* sdl_window, int x, int y)
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{
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SDL_SendMouseMotion(sdl_window, 0, 0, x, y);
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SDL_Mouse* mouse = SDL_GetMouse();
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SDL_SendMouseMotion(sdl_window, 0, mouse->relative_mode, x, y);
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}
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static void
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@ -218,11 +219,20 @@ HandleMouseEvent(MirPointerEvent const* pointer, SDL_Window* sdl_window)
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SDL_Mouse* mouse = SDL_GetMouse();
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x = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_x);
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y = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_y);
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if (mouse && (mouse->x != x || mouse->y != y)) {
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if (mouse->relative_mode) {
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int relative_x = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_relative_x);
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int relative_y = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_relative_y);
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HandleMouseMotion(sdl_window, relative_x, relative_y);
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}
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else {
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HandleMouseMotion(sdl_window, x, y);
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}
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}
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hscroll = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_hscroll);
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vscroll = MIR_mir_pointer_event_axis_value(pointer, mir_pointer_axis_vscroll);
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if (mouse && (mouse->x != x || mouse->y != y))
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HandleMouseMotion(sdl_window, x, y);
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if (vscroll != 0 || hscroll != 0)
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HandleMouseScroll(sdl_window, hscroll, vscroll);
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}
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@ -252,7 +252,7 @@ MIR_WarpMouseGlobal(int x, int y)
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static int
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MIR_SetRelativeMouseMode(SDL_bool enabled)
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{
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return SDL_Unsupported();
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return 0;
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}
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/* TODO Actually implement the cursor, need to wait for mir support */
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