Initial Apple TV / tvOS support.

The Apple TV remote is currently exposed as a joystick with its touch surface treated as two axes. Key presses are also generated when its buttons and touch surface are used.

A new hint has been added to help deal with deciding whether to background the app when the remote's menu button is pressed: SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS.
This commit is contained in:
Alex Szpakowski 2016-09-13 22:18:06 -03:00
parent 86708c3cd8
commit f050576665
21 changed files with 1191 additions and 62 deletions

View File

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#define SCREEN_WIDTH 320 #define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480 #define SCREEN_HEIGHT 480
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View File

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FA3D98F71BC4E5A2002C96C8 /* SDL2test-TV */,
); );
}; };
/* End PBXProject section */ /* End PBXProject section */
@ -167,6 +225,27 @@
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
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buildActionMask = 2147483647;
files = (
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FA3D99021BC4E5BC002C96C8 /* SDL_test_compare.c in Sources */,
FA3D99031BC4E5BC002C96C8 /* SDL_test_crc32.c in Sources */,
FA3D99041BC4E5BC002C96C8 /* SDL_test_font.c in Sources */,
FA3D99051BC4E5BC002C96C8 /* SDL_test_fuzzer.c in Sources */,
FA3D99061BC4E5BC002C96C8 /* SDL_test_harness.c in Sources */,
FA3D99071BC4E5BC002C96C8 /* SDL_test_imageBlit.c in Sources */,
FA3D99081BC4E5BC002C96C8 /* SDL_test_imageBlitBlend.c in Sources */,
FA3D99091BC4E5BC002C96C8 /* SDL_test_imageFace.c in Sources */,
FA3D990A1BC4E5BC002C96C8 /* SDL_test_imagePrimitives.c in Sources */,
FA3D990B1BC4E5BC002C96C8 /* SDL_test_imagePrimitivesBlend.c in Sources */,
FA3D990C1BC4E5BC002C96C8 /* SDL_test_log.c in Sources */,
FA3D990D1BC4E5BC002C96C8 /* SDL_test_md5.c in Sources */,
FA3D990E1BC4E5BC002C96C8 /* SDL_test_random.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */ /* End PBXSourcesBuildPhase section */
/* Begin XCBuildConfiguration section */ /* Begin XCBuildConfiguration section */
@ -195,6 +274,7 @@
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../include;
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos; SDKROOT = iphoneos;
@ -220,6 +300,7 @@
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES; GCC_WARN_UNINITIALIZED_AUTOS = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;
HEADER_SEARCH_PATHS = ../../include;
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
SDKROOT = iphoneos; SDKROOT = iphoneos;
}; };
@ -229,7 +310,6 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
EXECUTABLE_PREFIX = lib; EXECUTABLE_PREFIX = lib;
HEADER_SEARCH_PATHS = ../../include;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
}; };
name = Debug; name = Debug;
@ -238,11 +318,63 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
EXECUTABLE_PREFIX = lib; EXECUTABLE_PREFIX = lib;
HEADER_SEARCH_PATHS = ../../include;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
}; };
name = Release; name = Release;
}; };
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buildSettings = {
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CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_UNREACHABLE_CODE = YES;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
MTL_ENABLE_DEBUG_INFO = YES;
OTHER_LDFLAGS = "-ObjC";
PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = appletvos;
SKIP_INSTALL = YES;
TVOS_DEPLOYMENT_TARGET = 9.0;
};
name = Debug;
};
FA3D98FF1BC4E5A3002C96C8 /* Release */ = {
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buildSettings = {
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_UNREACHABLE_CODE = YES;
COPY_PHASE_STRIP = NO;
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
MTL_ENABLE_DEBUG_INFO = NO;
OTHER_LDFLAGS = "-ObjC";
PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = appletvos;
SKIP_INSTALL = YES;
TVOS_DEPLOYMENT_TARGET = 9.0;
VALIDATE_PRODUCT = YES;
};
name = Release;
};
/* End XCBuildConfiguration section */ /* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */ /* Begin XCConfigurationList section */
@ -264,6 +396,15 @@
defaultConfigurationIsVisible = 0; defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release; defaultConfigurationName = Release;
}; };
FA3D99001BC4E5A3002C96C8 /* Build configuration list for PBXNativeTarget "SDL2test-TV" */ = {
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buildConfigurations = (
FA3D98FE1BC4E5A3002C96C8 /* Debug */,
FA3D98FF1BC4E5A3002C96C8 /* Release */,
);
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defaultConfigurationName = Release;
};
/* End XCConfigurationList section */ /* End XCConfigurationList section */
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rootObject = AA1EE43E1760589B0029C7A5 /* Project object */; rootObject = AA1EE43E1760589B0029C7A5 /* Project object */;

View File

@ -65,7 +65,20 @@
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AAE7DFAD14CBB54E00DF1A0E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; }; AAE7DFAD14CBB54E00DF1A0E /* CoreAudio.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89E0E2D111A00EA573E /* CoreAudio.framework */; };
AAE7DFB514CBB5F700DF1A0E /* testrendertarget.c in Sources */ = {isa = PBXBuildFile; fileRef = AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */; }; AAE7DFB514CBB5F700DF1A0E /* testrendertarget.c in Sources */ = {isa = PBXBuildFile; fileRef = AAE7DFB414CBB5F700DF1A0E /* testrendertarget.c */; };
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FA3D99481BC4E6AD002C96C8 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
FA3D994A1BC4E6AD002C96C8 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
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FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; }; FA684F7F1BAF1A4D00DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; }; FA684F801BAF1A5000DCFD1A /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
@ -112,6 +125,8 @@
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FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; }; FA8B4BE0196766F400F8EB7C /* CoreMotion.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA8B4BAC1967076F00F8EB7C /* CoreMotion.framework */; };
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FAA8CEE31BDF057F00D3BD45 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FAA8CEE21BDF057F00D3BD45 /* GameController.framework */; };
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FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; }; FAE0E9821BAF9B230098DFA4 /* icon.bmp in Resources */ = {isa = PBXBuildFile; fileRef = FDA8AAD90E2D33B000EA573E /* icon.bmp */; };
FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; }; FAE0E9861BAF9B230098DFA4 /* libSDL2.a in Frameworks */ = {isa = PBXBuildFile; fileRef = FD1B48B80E3131CA007AB34E /* libSDL2.a */; };
FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; }; FAE0E9871BAF9B230098DFA4 /* GameController.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA684F7A1BAF1A4400DCFD1A /* GameController.framework */; };
@ -123,10 +138,10 @@
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FAE0E98E1BAF9B230098DFA4 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; }; FAE0E98E1BAF9B230098DFA4 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A89D0E2D111A00EA573E /* Foundation.framework */; };
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FDA8A79C0E2D0F9300EA573E /* testwm2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75F0E2D0F1600EA573E /* testwm2.c */; }; FDA8A79C0E2D0F9300EA573E /* testwm2.c in Sources */ = {isa = PBXBuildFile; fileRef = FDA8A75F0E2D0F1600EA573E /* testwm2.c */; };
FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; }; FDA8A89F0E2D111A00EA573E /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8980E2D111A00EA573E /* AudioToolbox.framework */; };
FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; }; FDA8A8A00E2D111A00EA573E /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FDA8A8990E2D111A00EA573E /* QuartzCore.framework */; };
@ -304,6 +319,27 @@
remoteGlobalIDString = AA1EE4461760589B0029C7A5; remoteGlobalIDString = AA1EE4461760589B0029C7A5;
remoteInfo = SDL2test; remoteInfo = SDL2test;
}; };
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remoteGlobalIDString = FAB598141BB5C1B100BE72C5;
remoteInfo = "libSDL-tv";
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FA3D992E1BC4E619002C96C8 /* PBXContainerItemProxy */ = {
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containerPortal = AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */;
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remoteGlobalIDString = FA3D98F81BC4E5A2002C96C8;
remoteInfo = "SDL2test-TV";
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containerPortal = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */;
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remoteGlobalIDString = FAB598131BB5C1B100BE72C5;
remoteInfo = "libSDL-tv";
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FD1B48B70E3131CA007AB34E /* PBXContainerItemProxy */ = { FD1B48B70E3131CA007AB34E /* PBXContainerItemProxy */ = {
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containerPortal = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */; containerPortal = FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */;
@ -330,8 +366,10 @@
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FA0EF2291BAF4487000E07A6 /* button.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = button.bmp; path = ../../test/button.bmp; sourceTree = "<group>"; }; FA0EF2291BAF4487000E07A6 /* button.bmp */ = {isa = PBXFileReference; lastKnownFileType = image.bmp; name = button.bmp; path = ../../test/button.bmp; sourceTree = "<group>"; };
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FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgamecontroller.app; sourceTree = BUILT_PRODUCTS_DIR; }; FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = testgamecontroller.app; sourceTree = BUILT_PRODUCTS_DIR; };
FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; }; FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = SDL.xcodeproj; path = ../SDL/SDL.xcodeproj; sourceTree = SOURCE_ROOT; };
FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudioinfo.c; path = ../../test/testaudioinfo.c; sourceTree = SOURCE_ROOT; }; FDA8A7410E2D0F1600EA573E /* testaudioinfo.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = testaudioinfo.c; path = ../../test/testaudioinfo.c; sourceTree = SOURCE_ROOT; };
@ -492,6 +530,23 @@
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
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FA3D99311BC4E644002C96C8 /* Frameworks */ = {
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FA3D994B1BC4E6AD002C96C8 /* QuartzCore.framework in Frameworks */,
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FA3D994D1BC4E6AD002C96C8 /* CoreGraphics.framework in Frameworks */,
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};
FAE0E9851BAF9B230098DFA4 /* Frameworks */ = { FAE0E9851BAF9B230098DFA4 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase; isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
@ -831,6 +886,7 @@
AAE7DEEC14CBB1E100DF1A0E /* testscale.app */, AAE7DEEC14CBB1E100DF1A0E /* testscale.app */,
AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */, AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */,
FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */, FAE0E9931BAF9B230098DFA4 /* testgamecontroller.app */,
FA3D99341BC4E644002C96C8 /* testgamecontroller-TV.app */,
); );
name = Products; name = Products;
sourceTree = "<group>"; sourceTree = "<group>";
@ -838,6 +894,7 @@
29B97314FDCFA39411CA2CEA /* CustomTemplate */ = { 29B97314FDCFA39411CA2CEA /* CustomTemplate */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
FAA8CEE21BDF057F00D3BD45 /* GameController.framework */,
AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */, AA1EE44D176059220029C7A5 /* SDL2test.xcodeproj */,
FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */, FD1B48AC0E3131CA007AB34E /* SDL.xcodeproj */,
FDA8AAD60E2D339A00EA573E /* Resources */, FDA8AAD60E2D339A00EA573E /* Resources */,
@ -852,6 +909,7 @@
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
AA1EE452176059230029C7A5 /* libSDL2test.a */, AA1EE452176059230029C7A5 /* libSDL2test.a */,
FA3D992F1BC4E619002C96C8 /* libSDL2test-TV.a */,
); );
name = Products; name = Products;
sourceTree = "<group>"; sourceTree = "<group>";
@ -860,6 +918,7 @@
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
FD1B48B80E3131CA007AB34E /* libSDL2.a */, FD1B48B80E3131CA007AB34E /* libSDL2.a */,
FA3D992B1BC4E619002C96C8 /* libSDL2.a */,
); );
name = Products; name = Products;
sourceTree = "<group>"; sourceTree = "<group>";
@ -1033,6 +1092,24 @@
productReference = AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */; productReference = AAE7DFB114CBB54E00DF1A0E /* testrendertarget.app */;
productType = "com.apple.product-type.application"; productType = "com.apple.product-type.application";
}; };
FA3D99331BC4E644002C96C8 /* testgamecontroller-TV */ = {
isa = PBXNativeTarget;
buildConfigurationList = FA3D99451BC4E645002C96C8 /* Build configuration list for PBXNativeTarget "testgamecontroller-TV" */;
buildPhases = (
FA3D99301BC4E644002C96C8 /* Sources */,
FA3D99311BC4E644002C96C8 /* Frameworks */,
FA3D99321BC4E644002C96C8 /* Resources */,
);
buildRules = (
);
dependencies = (
FAA8CEE61BDF06DC00D3BD45 /* PBXTargetDependency */,
);
name = "testgamecontroller-TV";
productName = "testgamecontroller-TV";
productReference = FA3D99341BC4E644002C96C8 /* testgamecontroller-TV.app */;
productType = "com.apple.product-type.application";
};
FAE0E9801BAF9B230098DFA4 /* testgamecontroller */ = { FAE0E9801BAF9B230098DFA4 /* testgamecontroller */ = {
isa = PBXNativeTarget; isa = PBXNativeTarget;
buildConfigurationList = FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */; buildConfigurationList = FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */;
@ -1346,6 +1423,11 @@
isa = PBXProject; isa = PBXProject;
attributes = { attributes = {
LastUpgradeCheck = 0630; LastUpgradeCheck = 0630;
TargetAttributes = {
FA3D99331BC4E644002C96C8 = {
CreatedOnToolsVersion = 7.1;
};
};
}; };
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "TestiPhoneOS" */; buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "TestiPhoneOS" */;
compatibilityVersion = "Xcode 3.2"; compatibilityVersion = "Xcode 3.2";
@ -1356,6 +1438,7 @@
Japanese, Japanese,
French, French,
German, German,
Base,
); );
mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */; mainGroup = 29B97314FDCFA39411CA2CEA /* CustomTemplate */;
projectDirPath = ""; projectDirPath = "";
@ -1378,6 +1461,7 @@
FDAAC58A0E2D5429001DB1D8 /* testerror */, FDAAC58A0E2D5429001DB1D8 /* testerror */,
FDAAC5B80E2D55B5001DB1D8 /* testfile */, FDAAC5B80E2D55B5001DB1D8 /* testfile */,
FAE0E9801BAF9B230098DFA4 /* testgamecontroller */, FAE0E9801BAF9B230098DFA4 /* testgamecontroller */,
FA3D99331BC4E644002C96C8 /* testgamecontroller-TV */,
046CEF7513254F23007AD51D /* testgesture */, 046CEF7513254F23007AD51D /* testgesture */,
FDAAC6150E2D5914001DB1D8 /* testgles */, FDAAC6150E2D5914001DB1D8 /* testgles */,
FDD2C1700E2E52C000B7A85F /* testiconv */, FDD2C1700E2E52C000B7A85F /* testiconv */,
@ -1407,6 +1491,20 @@
remoteRef = AA1EE451176059230029C7A5 /* PBXContainerItemProxy */; remoteRef = AA1EE451176059230029C7A5 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR; sourceTree = BUILT_PRODUCTS_DIR;
}; };
FA3D992B1BC4E619002C96C8 /* libSDL2.a */ = {
isa = PBXReferenceProxy;
fileType = archive.ar;
path = libSDL2.a;
remoteRef = FA3D992A1BC4E619002C96C8 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
FA3D992F1BC4E619002C96C8 /* libSDL2test-TV.a */ = {
isa = PBXReferenceProxy;
fileType = archive.ar;
path = "libSDL2test-TV.a";
remoteRef = FA3D992E1BC4E619002C96C8 /* PBXContainerItemProxy */;
sourceTree = BUILT_PRODUCTS_DIR;
};
FD1B48B80E3131CA007AB34E /* libSDL2.a */ = { FD1B48B80E3131CA007AB34E /* libSDL2.a */ = {
isa = PBXReferenceProxy; isa = PBXReferenceProxy;
fileType = archive.ar; fileType = archive.ar;
@ -1465,6 +1563,17 @@
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
FA3D99321BC4E644002C96C8 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
FA3D99521BC4E70C002C96C8 /* controllermap.bmp in Resources */,
FA3D99541BC4E70F002C96C8 /* button.bmp in Resources */,
FA3D99531BC4E70E002C96C8 /* axis.bmp in Resources */,
FA3D99551BC4E712002C96C8 /* icon.bmp in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
FAE0E9811BAF9B230098DFA4 /* Resources */ = { FAE0E9811BAF9B230098DFA4 /* Resources */ = {
isa = PBXResourcesBuildPhase; isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
@ -1652,6 +1761,14 @@
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
FA3D99301BC4E644002C96C8 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
FA3D99561BC4E719002C96C8 /* testgamecontroller.c in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
FAE0E9831BAF9B230098DFA4 /* Sources */ = { FAE0E9831BAF9B230098DFA4 /* Sources */ = {
isa = PBXSourcesBuildPhase; isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
@ -1798,6 +1915,14 @@
}; };
/* End PBXSourcesBuildPhase section */ /* End PBXSourcesBuildPhase section */
/* Begin PBXTargetDependency section */
FAA8CEE61BDF06DC00D3BD45 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
name = "libSDL-tv";
targetProxy = FAA8CEE51BDF06DC00D3BD45 /* PBXContainerItemProxy */;
};
/* End PBXTargetDependency section */
/* Begin XCBuildConfiguration section */ /* Begin XCBuildConfiguration section */
046CEF8413254F23007AD51D /* Debug */ = { 046CEF8413254F23007AD51D /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
@ -1921,6 +2046,90 @@
}; };
name = Release; name = Release;
}; };
FA3D99461BC4E645002C96C8 /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
INFOPLIST_FILE = Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MTL_ENABLE_DEBUG_INFO = YES;
PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = appletvos;
TARGETED_DEVICE_FAMILY = 3;
TVOS_DEPLOYMENT_TARGET = 9.0;
};
name = Debug;
};
FA3D99471BC4E645002C96C8 /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
INFOPLIST_FILE = Info.plist;
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
MTL_ENABLE_DEBUG_INFO = NO;
PRODUCT_NAME = "$(TARGET_NAME)";
SDKROOT = appletvos;
TARGETED_DEVICE_FAMILY = 3;
TVOS_DEPLOYMENT_TARGET = 9.0;
VALIDATE_PRODUCT = YES;
};
name = Release;
};
FAE0E9911BAF9B230098DFA4 /* Debug */ = { FAE0E9911BAF9B230098DFA4 /* Debug */ = {
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
@ -2275,6 +2484,15 @@
defaultConfigurationIsVisible = 0; defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release; defaultConfigurationName = Release;
}; };
FA3D99451BC4E645002C96C8 /* Build configuration list for PBXNativeTarget "testgamecontroller-TV" */ = {
isa = XCConfigurationList;
buildConfigurations = (
FA3D99461BC4E645002C96C8 /* Debug */,
FA3D99471BC4E645002C96C8 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = { FAE0E9901BAF9B230098DFA4 /* Build configuration list for PBXNativeTarget "testgamecontroller" */ = {
isa = XCConfigurationList; isa = XCConfigurationList;
buildConfigurations = ( buildConfigurations = (

View File

@ -276,7 +276,25 @@ extern "C" {
* "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown" * "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
*/ */
#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS" #define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
/**
* \brief A variable controlling whether controllers used with the Apple TV
* generate UI events.
*
* When UI events are generated by controller input, the app will be
* backgrounded when the Apple TV remote's menu button is pressed, and when the
* pause or B buttons on gamepads are pressed.
*
* More information about properly making use of controllers for the Apple TV
* can be found here:
* https://developer.apple.com/tvos/human-interface-guidelines/remote-and-interaction/
*
* This variable can be set to the following values:
* "0" - Controller input does not generate UI events (the default).
* "1" - Controller input generates UI events.
*/
#define SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
/** /**
* \brief A variable controlling whether the Android / iOS built-in * \brief A variable controlling whether the Android / iOS built-in
* accelerometer should be listed as a joystick device, rather than listing * accelerometer should be listed as a joystick device, rather than listing

View File

@ -70,13 +70,17 @@
/* lets us know what version of Mac OS X we're compiling on */ /* lets us know what version of Mac OS X we're compiling on */
#include "AvailabilityMacros.h" #include "AvailabilityMacros.h"
#include "TargetConditionals.h" #include "TargetConditionals.h"
#if TARGET_OS_TV
#undef __TVOS__
#define __TVOS__ 1
#endif
#if TARGET_OS_IPHONE #if TARGET_OS_IPHONE
/* if compiling for iPhone */ /* if compiling for iOS */
#undef __IPHONEOS__ #undef __IPHONEOS__
#define __IPHONEOS__ 1 #define __IPHONEOS__ 1
#undef __MACOSX__ #undef __MACOSX__
#else #else
/* if not compiling for iPhone */ /* if not compiling for iOS */
#undef __MACOSX__ #undef __MACOSX__
#define __MACOSX__ 1 #define __MACOSX__ 1
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060

View File

@ -443,6 +443,8 @@ SDL_GetPlatform()
return "Windows"; return "Windows";
#elif __WINRT__ #elif __WINRT__
return "WinRT"; return "WinRT";
#elif __TVOS__
return "tvOS";
#elif __IPHONEOS__ #elif __IPHONEOS__
return "iOS"; return "iOS";
#elif __PSP__ #elif __PSP__

View File

@ -274,7 +274,7 @@ static int open_capture_devices = 0;
static void update_audio_session() static void update_audio_session()
{ {
#if !MACOSX_COREAUDIO #if !MACOSX_COREAUDIO && !TARGET_OS_TV
/* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */ /* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */
UInt32 category; UInt32 category;
if (open_playback_devices && open_capture_devices) { if (open_playback_devices && open_capture_devices) {
@ -569,8 +569,8 @@ prepare_audioqueue(_THIS)
/* We're running! */ /* We're running! */
return 1; return 1;
} }
static int static int
audioqueue_thread(void *arg) audioqueue_thread(void *arg)
{ {
SDL_AudioDevice *this = (SDL_AudioDevice *) arg; SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
@ -725,9 +725,11 @@ COREAUDIO_Init(SDL_AudioDriverImpl * impl)
!!! FIXME: do this when a device is opened, and deinitialize when all devices close. !!! FIXME: do this when a device is opened, and deinitialize when all devices close.
*/ */
/* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */ /* !!! FIXME: move this to AVAudioSession. This is deprecated, and the new version is available as of (ancient!) iOS 3.0 */
#if !TARGET_OS_TV
AudioSessionInitialize(NULL, NULL, NULL, nil); AudioSessionInitialize(NULL, NULL, NULL, nil);
UInt32 category = kAudioSessionCategory_AmbientSound; UInt32 category = kAudioSessionCategory_AmbientSound;
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category); AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
#endif /* !TARGET_OS_TV */
#endif #endif
impl->ProvidesOwnCallbackThread = 1; impl->ProvidesOwnCallbackThread = 1;

View File

@ -33,7 +33,13 @@
#include "../SDL_sysjoystick.h" #include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h" #include "../SDL_joystick_c.h"
#if !SDL_EVENTS_DISABLED
#include "../../events/SDL_events_c.h"
#endif
#if !TARGET_OS_TV
#import <CoreMotion/CoreMotion.h> #import <CoreMotion/CoreMotion.h>
#endif
#ifdef SDL_JOYSTICK_MFI #ifdef SDL_JOYSTICK_MFI
#import <GameController/GameController.h> #import <GameController/GameController.h>
@ -42,8 +48,10 @@ static id connectObserver = nil;
static id disconnectObserver = nil; static id disconnectObserver = nil;
#endif /* SDL_JOYSTICK_MFI */ #endif /* SDL_JOYSTICK_MFI */
#if !TARGET_OS_TV
static const char *accelerometerName = "iOS Accelerometer"; static const char *accelerometerName = "iOS Accelerometer";
static CMMotionManager *motionManager = nil; static CMMotionManager *motionManager = nil;
#endif /* !TARGET_OS_TV */
static SDL_JoystickDeviceItem *deviceList = NULL; static SDL_JoystickDeviceItem *deviceList = NULL;
@ -102,6 +110,11 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr
} else if (controller.gamepad) { } else if (controller.gamepad) {
device->guid.data[10] = 2; device->guid.data[10] = 2;
} }
#if TARGET_OS_TV
else if (controller.microGamepad) {
device->guid.data[10] = 3;
}
#endif /* TARGET_OS_TV */
if (controller.extendedGamepad) { if (controller.extendedGamepad) {
device->naxes = 6; /* 2 thumbsticks and 2 triggers */ device->naxes = 6; /* 2 thumbsticks and 2 triggers */
@ -112,12 +125,19 @@ SDL_SYS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *contr
device->nhats = 1; /* d-pad */ device->nhats = 1; /* d-pad */
device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */ device->nbuttons = 7; /* ABXY, shoulder buttons, pause button */
} }
/* TODO: Handle micro profiles on tvOS. */ #if TARGET_OS_TV
else if (controller.microGamepad) {
device->naxes = 2; /* treat the touch surface as two axes */
device->nhats = 0; /* apparently the touch surface-as-dpad is buggy */
device->nbuttons = 3; /* AX, pause button */
}
#endif /* TARGET_OS_TV */
/* This will be set when the first button press of the controller is /* This will be set when the first button press of the controller is
* detected. */ * detected. */
controller.playerIndex = -1; controller.playerIndex = -1;
#endif
#endif /* SDL_JOYSTICK_MFI */
} }
static void static void
@ -143,6 +163,10 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
device->instance_id = instancecounter++; device->instance_id = instancecounter++;
if (accelerometer) { if (accelerometer) {
#if TARGET_OS_TV
SDL_free(device);
return;
#else
device->name = SDL_strdup(accelerometerName); device->name = SDL_strdup(accelerometerName);
device->naxes = 3; /* Device acceleration in the x, y, and z axes. */ device->naxes = 3; /* Device acceleration in the x, y, and z axes. */
device->nhats = 0; device->nhats = 0;
@ -150,6 +174,7 @@ SDL_SYS_AddJoystickDevice(GCController *controller, SDL_bool accelerometer)
/* Use the accelerometer name as a GUID. */ /* Use the accelerometer name as a GUID. */
SDL_memcpy(&device->guid.data, device->name, SDL_min(sizeof(SDL_JoystickGUID), SDL_strlen(device->name))); SDL_memcpy(&device->guid.data, device->name, SDL_min(sizeof(SDL_JoystickGUID), SDL_strlen(device->name)));
#endif /* TARGET_OS_TV */
} else if (controller) { } else if (controller) {
SDL_SYS_AddMFIJoystickDevice(device, controller); SDL_SYS_AddMFIJoystickDevice(device, controller);
} }
@ -232,12 +257,14 @@ SDL_SYS_JoystickInit(void)
{ {
@autoreleasepool { @autoreleasepool {
NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
#if !TARGET_OS_TV
const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
if (!hint || SDL_atoi(hint)) { if (!hint || SDL_atoi(hint)) {
/* Default behavior, accelerometer as joystick */ /* Default behavior, accelerometer as joystick */
SDL_SYS_AddJoystickDevice(nil, SDL_TRUE); SDL_SYS_AddJoystickDevice(nil, SDL_TRUE);
} }
#endif /* !TARGET_OS_TV */
#ifdef SDL_JOYSTICK_MFI #ifdef SDL_JOYSTICK_MFI
/* GameController.framework was added in iOS 7. */ /* GameController.framework was added in iOS 7. */
@ -326,6 +353,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
@autoreleasepool { @autoreleasepool {
if (device->accelerometer) { if (device->accelerometer) {
#if !TARGET_OS_TV
if (motionManager == nil) { if (motionManager == nil) {
motionManager = [[CMMotionManager alloc] init]; motionManager = [[CMMotionManager alloc] init];
} }
@ -333,6 +361,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
/* Shorter times between updates can significantly increase CPU usage. */ /* Shorter times between updates can significantly increase CPU usage. */
motionManager.accelerometerUpdateInterval = 0.1; motionManager.accelerometerUpdateInterval = 0.1;
[motionManager startAccelerometerUpdates]; [motionManager startAccelerometerUpdates];
#endif /* !TARGET_OS_TV */
} else { } else {
#ifdef SDL_JOYSTICK_MFI #ifdef SDL_JOYSTICK_MFI
GCController *controller = device->controller; GCController *controller = device->controller;
@ -358,6 +387,7 @@ SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
static void static void
SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick) SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
{ {
#if !TARGET_OS_TV
const float maxgforce = SDL_IPHONE_MAX_GFORCE; const float maxgforce = SDL_IPHONE_MAX_GFORCE;
const SInt16 maxsint16 = 0x7FFF; const SInt16 maxsint16 = 0x7FFF;
CMAcceleration accel; CMAcceleration accel;
@ -395,6 +425,7 @@ SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
SDL_PrivateJoystickAxis(joystick, 0, (accel.x / maxgforce) * maxsint16); SDL_PrivateJoystickAxis(joystick, 0, (accel.x / maxgforce) * maxsint16);
SDL_PrivateJoystickAxis(joystick, 1, -(accel.y / maxgforce) * maxsint16); SDL_PrivateJoystickAxis(joystick, 1, -(accel.y / maxgforce) * maxsint16);
SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16); SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16);
#endif /* !TARGET_OS_TV */
} }
#ifdef SDL_JOYSTICK_MFI #ifdef SDL_JOYSTICK_MFI
@ -426,7 +457,7 @@ SDL_SYS_MFIJoystickHatStateForDPad(GCControllerDirectionPad *dpad)
static void static void
SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick) SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
{ {
#ifdef SDL_JOYSTICK_MFI #if SDL_JOYSTICK_MFI
@autoreleasepool { @autoreleasepool {
GCController *controller = joystick->hwdata->controller; GCController *controller = joystick->hwdata->controller;
Uint8 hatstate = SDL_HAT_CENTERED; Uint8 hatstate = SDL_HAT_CENTERED;
@ -482,13 +513,43 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
}; };
hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad); hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad);
SDL_PrivateJoystickHat(joystick, 0, hatstate);
for (i = 0; i < SDL_arraysize(buttons); i++) { for (i = 0; i < SDL_arraysize(buttons); i++) {
updateplayerindex |= (joystick->buttons[i] != buttons[i]); updateplayerindex |= (joystick->buttons[i] != buttons[i]);
SDL_PrivateJoystickButton(joystick, i, buttons[i]); SDL_PrivateJoystickButton(joystick, i, buttons[i]);
} }
} }
/* TODO: Handle micro profiles on tvOS. */ #if TARGET_OS_TV
else if (controller.microGamepad) {
GCMicroGamepad *gamepad = controller.microGamepad;
Sint16 axes[] = {
(Sint16) (gamepad.dpad.xAxis.value * 32767),
(Sint16) (gamepad.dpad.yAxis.value * -32767),
};
for (i = 0; i < SDL_arraysize(axes); i++) {
updateplayerindex |= (joystick->axes[i] != axes[i]);
SDL_PrivateJoystickAxis(joystick, i, axes[i]);
}
/* Apparently the dpad values are not accurate enough to be useful. */
/* hatstate = SDL_SYS_MFIJoystickHatStateForDPad(gamepad.dpad); */
Uint8 buttons[] = {
gamepad.buttonA.isPressed,
gamepad.buttonX.isPressed,
};
for (i = 0; i < SDL_arraysize(buttons); i++) {
updateplayerindex |= (joystick->buttons[i] != buttons[i]);
SDL_PrivateJoystickButton(joystick, i, buttons[i]);
}
/* TODO: Figure out what to do with reportsAbsoluteDpadValues */
}
#endif /* TARGET_OS_TV */
if (joystick->nhats > 0) { if (joystick->nhats > 0) {
updateplayerindex |= (joystick->hats[0] != hatstate); updateplayerindex |= (joystick->hats[0] != hatstate);
@ -528,7 +589,7 @@ SDL_SYS_MFIJoystickUpdate(SDL_Joystick * joystick)
} }
} }
} }
#endif #endif /* SDL_JOYSTICK_MFI */
} }
/* Function to update the state of a joystick - called as a device poll. /* Function to update the state of a joystick - called as a device poll.
@ -566,7 +627,9 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
@autoreleasepool { @autoreleasepool {
if (device->accelerometer) { if (device->accelerometer) {
#if !TARGET_OS_TV
[motionManager stopAccelerometerUpdates]; [motionManager stopAccelerometerUpdates];
#endif /* !TARGET_OS_TV */
} else if (device->controller) { } else if (device->controller) {
#ifdef SDL_JOYSTICK_MFI #ifdef SDL_JOYSTICK_MFI
GCController *controller = device->controller; GCController *controller = device->controller;
@ -600,7 +663,9 @@ SDL_SYS_JoystickQuit(void)
SDL_SYS_RemoveJoystickDevice(deviceList); SDL_SYS_RemoveJoystickDevice(deviceList);
} }
#if !TARGET_OS_TV
motionManager = nil; motionManager = nil;
#endif /* !TARGET_OS_TV */
} }
numjoysticks = 0; numjoysticks = 0;

View File

@ -30,6 +30,7 @@
#include "SDL_assert.h" #include "SDL_assert.h"
#include "SDL_syspower.h" #include "SDL_syspower.h"
#if !TARGET_OS_TV
/* turn off the battery monitor if it's been more than X ms since last check. */ /* turn off the battery monitor if it's been more than X ms since last check. */
static const int BATTERY_MONITORING_TIMEOUT = 3000; static const int BATTERY_MONITORING_TIMEOUT = 3000;
static Uint32 SDL_UIKitLastPowerInfoQuery = 0; static Uint32 SDL_UIKitLastPowerInfoQuery = 0;
@ -46,10 +47,22 @@ SDL_UIKit_UpdateBatteryMonitoring(void)
} }
} }
} }
#else
void
SDL_UIKit_UpdateBatteryMonitoring(void)
{
/* Do nothing. */
}
#endif /* !TARGET_OS_TV */
SDL_bool SDL_bool
SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent) SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent)
{ {
#if TARGET_OS_TV
*state = SDL_POWERSTATE_NO_BATTERY;
*seconds = -1;
*percent = -1;
#else /* TARGET_OS_TV */
@autoreleasepool { @autoreleasepool {
UIDevice *uidev = [UIDevice currentDevice]; UIDevice *uidev = [UIDevice currentDevice];
@ -88,8 +101,10 @@ SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent)
const float level = uidev.batteryLevel; const float level = uidev.batteryLevel;
*percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) ); *percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) );
return SDL_TRUE; /* always the definitive answer on iOS. */
} }
#endif /* TARGET_OS_TV */
return SDL_TRUE; /* always the definitive answer on iOS. */
} }
#endif /* SDL_POWER_UIKIT */ #endif /* SDL_POWER_UIKIT */

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@ -343,7 +343,7 @@ SDLgfx_rotateSurface(SDL_Surface * src, double angle, int centerx, int centery,
SDL_Surface *rz_dst; SDL_Surface *rz_dst;
int is32bit; int is32bit;
int i; int i;
Uint8 r,g,b; Uint8 r = 0,g = 0,b = 0;
Uint32 colorkey = 0; Uint32 colorkey = 0;
int colorKeyAvailable = 0; int colorKeyAvailable = 0;
double sangleinv, cangleinv; double sangleinv, cangleinv;

View File

@ -25,7 +25,6 @@
- (instancetype)init; - (instancetype)init;
- (void)loadView; - (void)loadView;
- (NSUInteger)supportedInterfaceOrientations;
@end @end

View File

@ -76,6 +76,7 @@ SDL_IdleTimerDisabledChanged(void *userdata, const char *name, const char *oldVa
[UIApplication sharedApplication].idleTimerDisabled = disable; [UIApplication sharedApplication].idleTimerDisabled = disable;
} }
#if !TARGET_OS_TV
/* Load a launch image using the old UILaunchImageFile-era naming rules. */ /* Load a launch image using the old UILaunchImageFile-era naming rules. */
static UIImage * static UIImage *
SDL_LoadLaunchImageNamed(NSString *name, int screenh) SDL_LoadLaunchImageNamed(NSString *name, int screenh)
@ -114,6 +115,15 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
return image; return image;
} }
#endif /* !TARGET_OS_TV */
@interface SDLLaunchScreenController ()
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations;
#endif
@end
@implementation SDLLaunchScreenController @implementation SDLLaunchScreenController
@ -140,6 +150,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
} }
if (!self.view) { if (!self.view) {
#if !TARGET_OS_TV
NSArray *launchimages = [bundle objectForInfoDictionaryKey:@"UILaunchImages"]; NSArray *launchimages = [bundle objectForInfoDictionaryKey:@"UILaunchImages"];
UIInterfaceOrientation curorient = [UIApplication sharedApplication].statusBarOrientation; UIInterfaceOrientation curorient = [UIApplication sharedApplication].statusBarOrientation;
NSString *imagename = nil; NSString *imagename = nil;
@ -244,6 +255,9 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
self.view = view; self.view = view;
} }
#else /* !TARGET_OS_TV */
return nil;
#endif
} }
return self; return self;
@ -254,6 +268,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
/* Do nothing. */ /* Do nothing. */
} }
#if !TARGET_OS_TV
- (BOOL)shouldAutorotate - (BOOL)shouldAutorotate
{ {
/* If YES, the launch image will be incorrectly rotated in some cases. */ /* If YES, the launch image will be incorrectly rotated in some cases. */
@ -267,6 +282,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
* the ones set here (it will cause an exception in that case.) */ * the ones set here (it will cause an exception in that case.) */
return UIInterfaceOrientationMaskAll; return UIInterfaceOrientationMaskAll;
} }
#endif /* !TARGET_OS_TV */
@end @end
@ -381,6 +397,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
SDL_SendAppEvent(SDL_APP_LOWMEMORY); SDL_SendAppEvent(SDL_APP_LOWMEMORY);
} }
#if !TARGET_OS_TV
- (void)application:(UIApplication *)application didChangeStatusBarOrientation:(UIInterfaceOrientation)oldStatusBarOrientation - (void)application:(UIApplication *)application didChangeStatusBarOrientation:(UIInterfaceOrientation)oldStatusBarOrientation
{ {
BOOL isLandscape = UIInterfaceOrientationIsLandscape(application.statusBarOrientation); BOOL isLandscape = UIInterfaceOrientationIsLandscape(application.statusBarOrientation);
@ -408,6 +425,7 @@ SDL_LoadLaunchImageNamed(NSString *name, int screenh)
} }
} }
} }
#endif
- (void)applicationWillResignActive:(UIApplication*)application - (void)applicationWillResignActive:(UIApplication*)application
{ {

View File

@ -30,15 +30,22 @@
int int
UIKit_SetClipboardText(_THIS, const char *text) UIKit_SetClipboardText(_THIS, const char *text)
{ {
#if TARGET_OS_TV
return SDL_SetError("The clipboard is not available on tvOS");
#else
@autoreleasepool { @autoreleasepool {
[UIPasteboard generalPasteboard].string = @(text); [UIPasteboard generalPasteboard].string = @(text);
return 0; return 0;
} }
#endif
} }
char * char *
UIKit_GetClipboardText(_THIS) UIKit_GetClipboardText(_THIS)
{ {
#if TARGET_OS_TV
return SDL_strdup(""); // Unsupported.
#else
@autoreleasepool { @autoreleasepool {
UIPasteboard *pasteboard = [UIPasteboard generalPasteboard]; UIPasteboard *pasteboard = [UIPasteboard generalPasteboard];
NSString *string = pasteboard.string; NSString *string = pasteboard.string;
@ -49,15 +56,18 @@ UIKit_GetClipboardText(_THIS)
return SDL_strdup(""); return SDL_strdup("");
} }
} }
#endif
} }
SDL_bool SDL_bool
UIKit_HasClipboardText(_THIS) UIKit_HasClipboardText(_THIS)
{ {
@autoreleasepool { @autoreleasepool {
#if !TARGET_OS_TV
if ([UIPasteboard generalPasteboard].string != nil) { if ([UIPasteboard generalPasteboard].string != nil) {
return SDL_TRUE; return SDL_TRUE;
} }
#endif
return SDL_FALSE; return SDL_FALSE;
} }
} }
@ -65,6 +75,7 @@ UIKit_HasClipboardText(_THIS)
void void
UIKit_InitClipboard(_THIS) UIKit_InitClipboard(_THIS)
{ {
#if !TARGET_OS_TV
@autoreleasepool { @autoreleasepool {
SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata; SDL_VideoData *data = (__bridge SDL_VideoData *) _this->driverdata;
NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
@ -78,6 +89,7 @@ UIKit_InitClipboard(_THIS)
data.pasteboardObserver = observer; data.pasteboardObserver = observer;
} }
#endif
} }
void void

View File

@ -156,9 +156,12 @@ UIKit_AddDisplay(UIScreen *uiscreen)
SDL_bool SDL_bool
UIKit_IsDisplayLandscape(UIScreen *uiscreen) UIKit_IsDisplayLandscape(UIScreen *uiscreen)
{ {
#if !TARGET_OS_TV
if (uiscreen == [UIScreen mainScreen]) { if (uiscreen == [UIScreen mainScreen]) {
return UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation); return UIInterfaceOrientationIsLandscape([UIApplication sharedApplication].statusBarOrientation);
} else { } else
#endif /* !TARGET_OS_TV */
{
CGSize size = uiscreen.bounds.size; CGSize size = uiscreen.bounds.size;
return (size.width > size.height); return (size.width > size.height);
} }
@ -187,6 +190,14 @@ UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
SDL_bool isLandscape = UIKit_IsDisplayLandscape(data.uiscreen); SDL_bool isLandscape = UIKit_IsDisplayLandscape(data.uiscreen);
SDL_bool addRotation = (data.uiscreen == [UIScreen mainScreen]); SDL_bool addRotation = (data.uiscreen == [UIScreen mainScreen]);
CGFloat scale = data.uiscreen.scale; CGFloat scale = data.uiscreen.scale;
NSArray *availableModes = nil;
#if TARGET_OS_TV
addRotation = SDL_FALSE;
availableModes = @[data.uiscreen.currentMode];
#else
availableModes = data.uiscreen.availableModes;
#endif
#ifdef __IPHONE_8_0 #ifdef __IPHONE_8_0
/* The UIScreenMode of an iPhone 6 Plus should be 1080x1920 rather than /* The UIScreenMode of an iPhone 6 Plus should be 1080x1920 rather than
@ -196,7 +207,7 @@ UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
} }
#endif #endif
for (UIScreenMode *uimode in data.uiscreen.availableModes) { for (UIScreenMode *uimode in availableModes) {
/* The size of a UIScreenMode is in pixels, but we deal exclusively /* The size of a UIScreenMode is in pixels, but we deal exclusively
* in points (except in SDL_GL_GetDrawableSize.) */ * in points (except in SDL_GL_GetDrawableSize.) */
int w = (int)(uimode.size.width / scale); int w = (int)(uimode.size.width / scale);
@ -219,9 +230,11 @@ UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{ {
@autoreleasepool { @autoreleasepool {
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata; SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
SDL_DisplayModeData *modedata = (__bridge SDL_DisplayModeData *)mode->driverdata;
#if !TARGET_OS_TV
SDL_DisplayModeData *modedata = (__bridge SDL_DisplayModeData *)mode->driverdata;
[data.uiscreen setCurrentMode:modedata.uiscreenmode]; [data.uiscreen setCurrentMode:modedata.uiscreenmode];
#endif
if (data.uiscreen == [UIScreen mainScreen]) { if (data.uiscreen == [UIScreen mainScreen]) {
/* [UIApplication setStatusBarOrientation:] no longer works reliably /* [UIApplication setStatusBarOrientation:] no longer works reliably
@ -245,20 +258,30 @@ UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
int int
UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect) UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
{ {
/* the default function iterates displays to make a fake offset, @autoreleasepool {
as if all the displays were side-by-side, which is fine for iOS. */ int displayIndex = (int) (display - _this->displays);
const int displayIndex = (int) (display - _this->displays); SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
if (SDL_GetDisplayBounds(displayIndex, rect) < 0) {
return -1; /* the default function iterates displays to make a fake offset,
as if all the displays were side-by-side, which is fine for iOS. */
if (SDL_GetDisplayBounds(displayIndex, rect) < 0) {
return -1;
}
CGRect frame = data.uiscreen.bounds;
#if !TARGET_OS_TV
if (!UIKit_IsSystemVersionAtLeast(7.0)) {
frame = [data.uiscreen applicationFrame];
}
#endif
rect->x += frame.origin.x;
rect->y += frame.origin.y;
rect->w = frame.size.width;
rect->h = frame.size.height;
} }
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
const CGRect frame = [data.uiscreen applicationFrame];
const float scale = (float) data.uiscreen.scale;
rect->x += (int) (frame.origin.x * scale);
rect->y += (int) (frame.origin.y * scale);
rect->w = (int) (frame.size.width * scale);
rect->h = (int) (frame.size.height * scale);
return 0; return 0;
} }

View File

@ -176,6 +176,7 @@ UIKit_IsSystemVersionAtLeast(double version)
CGRect CGRect
UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen) UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen)
{ {
#if !TARGET_OS_TV && (__IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_7_0)
BOOL hasiOS7 = UIKit_IsSystemVersionAtLeast(7.0); BOOL hasiOS7 = UIKit_IsSystemVersionAtLeast(7.0);
if (hasiOS7 || (window->flags & (SDL_WINDOW_BORDERLESS|SDL_WINDOW_FULLSCREEN))) { if (hasiOS7 || (window->flags & (SDL_WINDOW_BORDERLESS|SDL_WINDOW_FULLSCREEN))) {
@ -184,6 +185,9 @@ UIKit_ComputeViewFrame(SDL_Window *window, UIScreen *screen)
} else { } else {
return screen.applicationFrame; return screen.applicationFrame;
} }
#else
return screen.bounds;
#endif
} }
/* /*

View File

@ -45,7 +45,9 @@
self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
self.autoresizesSubviews = YES; self.autoresizesSubviews = YES;
#if !TARGET_OS_TV
self.multipleTouchEnabled = YES; self.multipleTouchEnabled = YES;
#endif
touchId = 1; touchId = 1;
SDL_AddTouch(touchId, ""); SDL_AddTouch(touchId, "");
@ -197,6 +199,69 @@
} }
} }
#if TARGET_OS_TV || defined(__IPHONE_9_1)
- (SDL_Scancode)scancodeFromPressType:(UIPressType)presstype
{
switch (presstype) {
case UIPressTypeUpArrow:
return SDL_SCANCODE_UP;
case UIPressTypeDownArrow:
return SDL_SCANCODE_DOWN;
case UIPressTypeLeftArrow:
return SDL_SCANCODE_LEFT;
case UIPressTypeRightArrow:
return SDL_SCANCODE_RIGHT;
case UIPressTypeSelect:
/* HIG says: "primary button behavior" */
return SDL_SCANCODE_SELECT;
case UIPressTypeMenu:
/* HIG says: "returns to previous screen" */
return SDL_SCANCODE_MENU;
case UIPressTypePlayPause:
/* HIG says: "secondary button behavior" */
return SDL_SCANCODE_PAUSE;
default:
return SDL_SCANCODE_UNKNOWN;
}
}
- (void)pressesBegan:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_PRESSED, scancode);
}
[super pressesBegan:presses withEvent:event];
}
- (void)pressesEnded:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesEnded:presses withEvent:event];
}
- (void)pressesCancelled:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
for (UIPress *press in presses) {
SDL_Scancode scancode = [self scancodeFromPressType:press.type];
SDL_SendKeyboardKey(SDL_RELEASED, scancode);
}
[super pressesCancelled:presses withEvent:event];
}
- (void)pressesChanged:(NSSet<UIPress *> *)presses withEvent:(UIPressesEvent *)event
{
/* This is only called when the force of a press changes. */
[super pressesChanged:presses withEvent:event];
}
#endif /* TARGET_OS_TV || defined(__IPHONE_9_1) */
@end @end
#endif /* SDL_VIDEO_DRIVER_UIKIT */ #endif /* SDL_VIDEO_DRIVER_UIKIT */

View File

@ -18,6 +18,7 @@
misrepresented as being the original software. misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution. 3. This notice may not be removed or altered from any source distribution.
*/ */
#include "../../SDL_internal.h"
#import <UIKit/UIKit.h> #import <UIKit/UIKit.h>
@ -25,10 +26,17 @@
#include "SDL_touch.h" #include "SDL_touch.h"
#if SDL_IPHONE_KEYBOARD #if TARGET_OS_TV
@interface SDL_uikitviewcontroller : UIViewController <UITextFieldDelegate> #import <GameController/GameController.h>
#define SDLRootViewController GCEventViewController
#else #else
@interface SDL_uikitviewcontroller : UIViewController #define SDLRootViewController UIViewController
#endif
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitviewcontroller : SDLRootViewController <UITextFieldDelegate>
#else
@interface SDL_uikitviewcontroller : SDLRootViewController
#endif #endif
@property (nonatomic, assign) SDL_Window *window; @property (nonatomic, assign) SDL_Window *window;
@ -46,8 +54,11 @@
- (void)loadView; - (void)loadView;
- (void)viewDidLayoutSubviews; - (void)viewDidLayoutSubviews;
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations; - (NSUInteger)supportedInterfaceOrientations;
- (BOOL)prefersStatusBarHidden; - (BOOL)prefersStatusBarHidden;
#endif
#if SDL_IPHONE_KEYBOARD #if SDL_IPHONE_KEYBOARD
- (void)showKeyboard; - (void)showKeyboard;

View File

@ -39,6 +39,17 @@
#include "keyinfotable.h" #include "keyinfotable.h"
#endif #endif
#if TARGET_OS_TV
static void
SDL_AppleTVControllerUIHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
@autoreleasepool {
SDL_uikitviewcontroller *viewcontroller = (__bridge SDL_uikitviewcontroller *) userdata;
viewcontroller.controllerUserInteractionEnabled = hint && (*hint != '0');
}
}
#endif
@implementation SDL_uikitviewcontroller { @implementation SDL_uikitviewcontroller {
CADisplayLink *displayLink; CADisplayLink *displayLink;
int animationInterval; int animationInterval;
@ -60,6 +71,12 @@
#if SDL_IPHONE_KEYBOARD #if SDL_IPHONE_KEYBOARD
[self initKeyboard]; [self initKeyboard];
#endif #endif
#if TARGET_OS_TV
SDL_AddHintCallback(SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS,
SDL_AppleTVControllerUIHintChanged,
(__bridge void *) self);
#endif
} }
return self; return self;
} }
@ -69,6 +86,12 @@
#if SDL_IPHONE_KEYBOARD #if SDL_IPHONE_KEYBOARD
[self deinitKeyboard]; [self deinitKeyboard];
#endif #endif
#if TARGET_OS_TV
SDL_DelHintCallback(SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS,
SDL_AppleTVControllerUIHintChanged,
(__bridge void *) self);
#endif
} }
- (void)setAnimationCallback:(int)interval - (void)setAnimationCallback:(int)interval
@ -124,6 +147,7 @@
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h); SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, w, h);
} }
#if !TARGET_OS_TV
- (NSUInteger)supportedInterfaceOrientations - (NSUInteger)supportedInterfaceOrientations
{ {
return UIKit_GetSupportedOrientations(window); return UIKit_GetSupportedOrientations(window);
@ -138,6 +162,7 @@
{ {
return (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) != 0; return (window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_BORDERLESS)) != 0;
} }
#endif
/* /*
---- Keyboard related functionality below this line ---- ---- Keyboard related functionality below this line ----
@ -168,9 +193,11 @@
textField.hidden = YES; textField.hidden = YES;
keyboardVisible = NO; keyboardVisible = NO;
#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil]; [center addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
[center addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil]; [center addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
#endif
} }
- (void)setView:(UIView *)view - (void)setView:(UIView *)view
@ -186,9 +213,11 @@
- (void)deinitKeyboard - (void)deinitKeyboard
{ {
#if !TARGET_OS_TV
NSNotificationCenter *center = [NSNotificationCenter defaultCenter]; NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [center removeObserver:self name:UIKeyboardWillShowNotification object:nil];
[center removeObserver:self name:UIKeyboardWillHideNotification object:nil]; [center removeObserver:self name:UIKeyboardWillHideNotification object:nil];
#endif
} }
/* reveal onscreen virtual keyboard */ /* reveal onscreen virtual keyboard */
@ -209,6 +238,7 @@
- (void)keyboardWillShow:(NSNotification *)notification - (void)keyboardWillShow:(NSNotification *)notification
{ {
#if !TARGET_OS_TV
CGRect kbrect = [[notification userInfo][UIKeyboardFrameBeginUserInfoKey] CGRectValue]; CGRect kbrect = [[notification userInfo][UIKeyboardFrameBeginUserInfoKey] CGRectValue];
/* The keyboard rect is in the coordinate space of the screen/window, but we /* The keyboard rect is in the coordinate space of the screen/window, but we
@ -216,6 +246,7 @@
kbrect = [self.view convertRect:kbrect fromView:nil]; kbrect = [self.view convertRect:kbrect fromView:nil];
[self setKeyboardHeight:(int)kbrect.size.height]; [self setKeyboardHeight:(int)kbrect.size.height];
#endif
} }
- (void)keyboardWillHide:(NSNotification *)notification - (void)keyboardWillHide:(NSNotification *)notification

View File

@ -107,6 +107,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
window->flags |= SDL_WINDOW_BORDERLESS; /* never has a status bar. */ window->flags |= SDL_WINDOW_BORDERLESS; /* never has a status bar. */
} }
#if !TARGET_OS_TV
if (displaydata.uiscreen == [UIScreen mainScreen]) { if (displaydata.uiscreen == [UIScreen mainScreen]) {
NSUInteger orients = UIKit_GetSupportedOrientations(window); NSUInteger orients = UIKit_GetSupportedOrientations(window);
BOOL supportsLandscape = (orients & UIInterfaceOrientationMaskLandscape) != 0; BOOL supportsLandscape = (orients & UIInterfaceOrientationMaskLandscape) != 0;
@ -119,6 +120,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
height = temp; height = temp;
} }
} }
#endif /* !TARGET_OS_TV */
window->x = 0; window->x = 0;
window->y = 0; window->y = 0;
@ -152,7 +154,6 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
@autoreleasepool { @autoreleasepool {
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window); SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata; SDL_DisplayData *data = (__bridge SDL_DisplayData *) display->driverdata;
const CGSize origsize = data.uiscreen.currentMode.size;
/* SDL currently puts this window at the start of display's linked list. We rely on this. */ /* SDL currently puts this window at the start of display's linked list. We rely on this. */
SDL_assert(_this->windows == window); SDL_assert(_this->windows == window);
@ -165,6 +166,8 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
/* If monitor has a resolution of 0x0 (hasn't been explicitly set by the /* If monitor has a resolution of 0x0 (hasn't been explicitly set by the
* user, so it's in standby), try to force the display to a resolution * user, so it's in standby), try to force the display to a resolution
* that most closely matches the desired window size. */ * that most closely matches the desired window size. */
#if !TARGET_OS_TV
const CGSize origsize = data.uiscreen.currentMode.size;
if ((origsize.width == 0.0f) && (origsize.height == 0.0f)) { if ((origsize.width == 0.0f) && (origsize.height == 0.0f)) {
if (display->num_display_modes == 0) { if (display->num_display_modes == 0) {
_this->GetDisplayModes(_this, display); _this->GetDisplayModes(_this, display);
@ -197,6 +200,7 @@ UIKit_CreateWindow(_THIS, SDL_Window *window)
[UIApplication sharedApplication].statusBarHidden = NO; [UIApplication sharedApplication].statusBarHidden = NO;
} }
} }
#endif /* !TARGET_OS_TV */
/* ignore the size user requested, and make a fullscreen window */ /* ignore the size user requested, and make a fullscreen window */
/* !!! FIXME: can we have a smaller view? */ /* !!! FIXME: can we have a smaller view? */
@ -258,6 +262,7 @@ UIKit_UpdateWindowBorder(_THIS, SDL_Window * window)
SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata; SDL_WindowData *data = (__bridge SDL_WindowData *) window->driverdata;
SDL_uikitviewcontroller *viewcontroller = data.viewcontroller; SDL_uikitviewcontroller *viewcontroller = data.viewcontroller;
#if !TARGET_OS_TV
if (data.uiwindow.screen == [UIScreen mainScreen]) { if (data.uiwindow.screen == [UIScreen mainScreen]) {
if (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS)) { if (window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_BORDERLESS)) {
[UIApplication sharedApplication].statusBarHidden = YES; [UIApplication sharedApplication].statusBarHidden = YES;
@ -273,6 +278,7 @@ UIKit_UpdateWindowBorder(_THIS, SDL_Window * window)
/* Update the view's frame to account for the status bar change. */ /* Update the view's frame to account for the status bar change. */
viewcontroller.view.frame = UIKit_ComputeViewFrame(window, data.uiwindow.screen); viewcontroller.view.frame = UIKit_ComputeViewFrame(window, data.uiwindow.screen);
#endif /* !TARGET_OS_TV */
#ifdef SDL_IPHONE_KEYBOARD #ifdef SDL_IPHONE_KEYBOARD
/* Make sure the view is offset correctly when the keyboard is visible. */ /* Make sure the view is offset correctly when the keyboard is visible. */
@ -363,6 +369,7 @@ UIKit_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
} }
} }
#if !TARGET_OS_TV
NSUInteger NSUInteger
UIKit_GetSupportedOrientations(SDL_Window * window) UIKit_GetSupportedOrientations(SDL_Window * window)
{ {
@ -428,6 +435,7 @@ UIKit_GetSupportedOrientations(SDL_Window * window)
return orientationMask; return orientationMask;
} }
#endif /* !TARGET_OS_TV */
int int
SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam) SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam)