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Added test command line options to force different window types
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@ -30,6 +30,7 @@ static const char *video_usage[] = {
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"[--video driver]", "[--renderer driver]", "[--gldebug]",
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"[--info all|video|modes|render|event]",
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"[--log all|error|system|audio|video|render|input]", "[--display N]",
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"[--metal-window | --opengl-window | --vulkan-window]",
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"[--fullscreen | --fullscreen-desktop | --windows N]", "[--title title]",
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"[--icon icon.bmp]", "[--center | --position X,Y]", "[--geometry WxH]",
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"[--min-geometry WxH]", "[--max-geometry WxH]", "[--logical WxH]",
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@ -218,6 +219,18 @@ SDLTest_CommonArg(SDLTest_CommonState * state, int index)
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}
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return 2;
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}
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if (SDL_strcasecmp(argv[index], "--metal-window") == 0) {
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state->window_flags |= SDL_WINDOW_METAL;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--opengl-window") == 0) {
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state->window_flags |= SDL_WINDOW_OPENGL;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--vulkan-window") == 0) {
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state->window_flags |= SDL_WINDOW_VULKAN;
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return 1;
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}
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if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
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state->window_flags |= SDL_WINDOW_FULLSCREEN;
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state->num_windows = 1;
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