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https://github.com/Relintai/sdl2_frt.git
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wayland: Implement IME support.
Note that this is purely to make it possible to enter text that requires composition - for example, before this commit Kanji input didn't work at all. The big problem this still has is that we need the window position, and this is still not implemented. Once we have this information we can do the equivalent of XTranslateCoordinates to put the rectangle where we want it.
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@ -216,6 +216,12 @@ Wayland_PumpEvents(_THIS)
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WAYLAND_wl_display_flush(d->display);
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#ifdef SDL_USE_IME
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if (SDL_GetEventState(SDL_TEXTINPUT) == SDL_ENABLE) {
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SDL_IME_PumpEvents();
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}
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#endif
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if (input) {
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uint32_t now = SDL_GetTicks();
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keyboard_repeat_handle(&input->keyboard_repeat, now);
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@ -677,6 +683,9 @@ keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
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window->keyboard_device = input;
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SDL_SetKeyboardFocus(window->sdlwindow);
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}
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#ifdef SDL_USE_IME
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SDL_IME_SetFocus(SDL_TRUE);
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#endif
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}
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static void
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@ -690,10 +699,13 @@ keyboard_handle_leave(void *data, struct wl_keyboard *keyboard,
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/* This will release any keys still pressed */
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SDL_SetKeyboardFocus(NULL);
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#ifdef SDL_USE_IME
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SDL_IME_SetFocus(SDL_FALSE);
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#endif
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}
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static SDL_bool
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keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key)
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keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint32_t key, SDL_bool *handled_by_ime)
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{
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SDL_WindowData *window = input->keyboard_focus;
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const xkb_keysym_t *syms;
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@ -707,6 +719,13 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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return SDL_FALSE;
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}
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#ifdef SDL_USE_IME
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if (SDL_IME_ProcessKeyEvent(syms[0], key + 8)) {
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*handled_by_ime = SDL_TRUE;
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return SDL_TRUE;
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}
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#endif
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return WAYLAND_xkb_keysym_to_utf8(syms[0], text, 8) > 0;
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}
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@ -719,8 +738,14 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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enum wl_keyboard_key_state state = state_w;
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uint32_t scancode = SDL_SCANCODE_UNKNOWN;
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char text[8];
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SDL_bool has_text = SDL_FALSE;
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SDL_bool handled_by_ime = SDL_FALSE;
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if (key < SDL_arraysize(xfree86_scancode_table2)) {
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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has_text = keyboard_input_get_text(text, input, key, &handled_by_ime);
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}
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if (!handled_by_ime && key < SDL_arraysize(xfree86_scancode_table2)) {
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scancode = xfree86_scancode_table2[key];
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if (scancode != SDL_SCANCODE_UNKNOWN) {
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@ -730,11 +755,12 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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}
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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SDL_bool has_text = keyboard_input_get_text(text, input, key);
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if (has_text) {
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Wayland_data_device_set_serial(input->data_device, serial);
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if (!handled_by_ime) {
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SDL_SendKeyboardText(text);
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}
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}
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keyboard_repeat_set(&input->keyboard_repeat, scancode, has_text, text);
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} else {
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keyboard_repeat_clear(&input->keyboard_repeat);
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75
src/video/wayland/SDL_waylandkeyboard.c
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75
src/video/wayland/SDL_waylandkeyboard.c
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@ -0,0 +1,75 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_VIDEO_DRIVER_WAYLAND
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#include "../SDL_sysvideo.h"
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#include "SDL_waylandvideo.h"
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int
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Wayland_InitKeyboard(_THIS)
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{
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#ifdef SDL_USE_IME
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SDL_IME_Init();
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#endif
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return 0;
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}
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void
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Wayland_QuitKeyboard(_THIS)
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{
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#ifdef SDL_USE_IME
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SDL_IME_Quit();
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#endif
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}
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void
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Wayland_StartTextInput(_THIS)
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{
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/* No-op */
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}
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void
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Wayland_StopTextInput(_THIS)
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{
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#ifdef SDL_USE_IME
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SDL_IME_Reset();
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#endif
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}
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void
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Wayland_SetTextInputRect(_THIS, SDL_Rect *rect)
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{
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if (!rect) {
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SDL_InvalidParamError("rect");
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return;
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}
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#ifdef SDL_USE_IME
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SDL_IME_UpdateTextRect(rect);
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#endif
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}
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#endif /* SDL_VIDEO_DRIVER_WAYLAND */
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/* vi: set ts=4 sw=4 expandtab: */
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34
src/video/wayland/SDL_waylandkeyboard.h
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34
src/video/wayland/SDL_waylandkeyboard.h
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@ -0,0 +1,34 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_waylandkeyboard_h_
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#define SDL_waylandkeyboard_h_
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extern int Wayland_InitKeyboard(_THIS);
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extern void Wayland_QuitKeyboard(_THIS);
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extern void Wayland_StartTextInput(_THIS);
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extern void Wayland_StopTextInput(_THIS);
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extern void Wayland_SetTextInputRect(_THIS, SDL_Rect *rect);
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#endif /* SDL_waylandkeyboard_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -33,6 +33,7 @@
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#include "SDL_waylandwindow.h"
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#include "SDL_waylandopengles.h"
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#include "SDL_waylandmouse.h"
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#include "SDL_waylandkeyboard.h"
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#include "SDL_waylandtouch.h"
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#include "SDL_waylandclipboard.h"
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#include "SDL_waylandvulkan.h"
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@ -215,6 +216,9 @@ Wayland_CreateDevice(int devindex)
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device->SetClipboardText = Wayland_SetClipboardText;
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device->GetClipboardText = Wayland_GetClipboardText;
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device->HasClipboardText = Wayland_HasClipboardText;
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device->StartTextInput = Wayland_StartTextInput;
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device->StopTextInput = Wayland_StopTextInput;
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device->SetTextInputRect = Wayland_SetTextInputRect;
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#if SDL_VIDEO_VULKAN
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device->Vulkan_LoadLibrary = Wayland_Vulkan_LoadLibrary;
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@ -478,6 +482,8 @@ Wayland_VideoInit(_THIS)
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WAYLAND_wl_display_flush(data->display);
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Wayland_InitKeyboard(_this);
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#if SDL_USE_LIBDBUS
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SDL_DBus_Init();
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#endif
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@ -567,6 +573,8 @@ Wayland_VideoQuit(_THIS)
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if (data->registry)
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wl_registry_destroy(data->registry);
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Wayland_QuitKeyboard(_this);
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/* !!! FIXME: other subsystems use D-Bus, so we shouldn't quit it here;
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have SDL.c do this at a higher level, or add refcounting. */
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#if SDL_USE_LIBDBUS
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#include "wayland-util.h"
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#include "../../core/linux/SDL_dbus.h"
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#include "../../core/linux/SDL_ime.h"
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struct xkb_context;
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struct SDL_WaylandInput;
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