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Emscripten: Do not consume mouseup event outside of the canvas
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@ -345,6 +345,7 @@ Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEve
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Uint8 sdl_button;
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Uint8 sdl_button_state;
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SDL_EventType sdl_event_type;
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double css_w, css_h;
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switch (mouseEvent->button) {
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case 0:
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@ -371,6 +372,14 @@ Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEve
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sdl_event_type = SDL_MOUSEBUTTONUP;
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}
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SDL_SendMouseButton(window_data->window, 0, sdl_button_state, sdl_button);
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/* Do not consume the event if the mouse is outside of the canvas. */
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emscripten_get_element_css_size(NULL, &css_w, &css_h);
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if (mouseEvent->canvasX < 0 || mouseEvent->canvasX >= css_w ||
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mouseEvent->canvasY < 0 || mouseEvent->canvasY >= css_h) {
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return 0;
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}
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return SDL_GetEventState(sdl_event_type) == SDL_ENABLE;
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}
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