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Fixed bug 2694 - configure bug __has_feature macro not detected
skaller using gcc 4.2 (the default) on Mac OSX 10.6.8 CC build/SDL_dynapi.lo In file included from /Users/johnskaller/SDL/src/dynapi/SDL_dynapi.c:31: include/SDL_syswm.h:211:39: error: missing binary operator before token "(" The fault appears to be here: #if defined(__OBJC__) && __has_feature(objc_arc) that the __has_feature macro is not supported by gcc 4.2. The code works fine with my clang 3.3svn.
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@ -208,7 +208,7 @@ struct SDL_SysWMinfo
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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#if defined(SDL_VIDEO_DRIVER_COCOA)
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struct
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struct
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{
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{
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#if defined(__OBJC__) && __has_feature(objc_arc)
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#if defined(__OBJC__) && defined(__clang__) && __has_feature(objc_arc)
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NSWindow __unsafe_unretained *window; /* The Cocoa window */
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NSWindow __unsafe_unretained *window; /* The Cocoa window */
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#else
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#else
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NSWindow *window; /* The Cocoa window */
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NSWindow *window; /* The Cocoa window */
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@ -218,7 +218,7 @@ struct SDL_SysWMinfo
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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#if defined(SDL_VIDEO_DRIVER_UIKIT)
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struct
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struct
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{
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{
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#if defined(__OBJC__) && __has_feature(objc_arc)
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#if defined(__OBJC__) && defined(__clang__) && __has_feature(objc_arc)
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UIWindow __unsafe_unretained *window; /* The UIKit window */
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UIWindow __unsafe_unretained *window; /* The UIKit window */
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#else
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#else
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UIWindow *window; /* The UIKit window */
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UIWindow *window; /* The UIKit window */
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