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SDL_HINT_MOUSE_TOUCH_EVENTS: move tracking appart in case of 'window' is null
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@ -486,14 +486,14 @@ SDL_PrivateSendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state
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/* SDL_HINT_MOUSE_TOUCH_EVENTS: controlling whether mouse events should generate synthetic touch events */
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if (mouse->mouse_touch_events) {
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if (mouseID != SDL_TOUCH_MOUSEID && button == SDL_BUTTON_LEFT) {
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if (state == SDL_PRESSED) {
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track_mouse_down = SDL_TRUE;
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} else {
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track_mouse_down = SDL_FALSE;
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}
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if (window) {
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float fx = (float)mouse->x / (float)window->w;
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float fy = (float)mouse->y / (float)window->h;
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if (state == SDL_PRESSED) {
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track_mouse_down = SDL_TRUE;
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} else {
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track_mouse_down = SDL_FALSE;
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}
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SDL_SendTouch(SDL_MOUSE_TOUCHID, 0, track_mouse_down, fx, fy, 1.0f);
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}
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}
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