mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-20 22:16:49 +01:00
Fixed bug 4500 - Heap-Buffer Overflow in Map1toN pertaining to SDL_pixels.c
Petr Pisar The reproducer has these data in BITMAPINFOHEADER: biSize = 40 biBitCount = 8 biClrUsed = 131075 SDL_LoadBMP_RW() function passes biBitCount as a color depth to SDL_CreateRGBSurface(), thus 256-color pallete is allocated. But then biClrUsed colors are read from a file and stored into the palette. SDL_LoadBMP_RW should report an error if biClrUsed is greater than 2^biBitCount.
This commit is contained in:
parent
afd1b3dae4
commit
ea4c4cfc28
@ -313,6 +313,10 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
|||||||
SDL_assert(biBitCount <= 8);
|
SDL_assert(biBitCount <= 8);
|
||||||
if (biClrUsed == 0) {
|
if (biClrUsed == 0) {
|
||||||
biClrUsed = 1 << biBitCount;
|
biClrUsed = 1 << biBitCount;
|
||||||
|
} else if (biClrUsed > (1 << biBitCount)) {
|
||||||
|
SDL_SetError("BMP file has an invalid number of colors");
|
||||||
|
was_error = SDL_TRUE;
|
||||||
|
goto done;
|
||||||
}
|
}
|
||||||
if ((int) biClrUsed > palette->ncolors) {
|
if ((int) biClrUsed > palette->ncolors) {
|
||||||
SDL_Color *colors;
|
SDL_Color *colors;
|
||||||
|
Loading…
Reference in New Issue
Block a user