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Fixed bug 2430 - Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch
klose File: SDL_gesture.c Method: SDL_GestureAddTouch When a new SDL_GestureTouch element is added to the global SDL_gestureTouch array the variable 'centroid' of the new element is not initialized. The problem is that this variable is read isndie SDL_GestureProcessEvent when a SDL_FINGERDOWN event occurs.
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@ -418,13 +418,8 @@ int SDL_GestureAddTouch(SDL_TouchID touchId)
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SDL_gestureTouch = gestureTouch;
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SDL_gestureTouch = gestureTouch;
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SDL_gestureTouch[SDL_numGestureTouches].numDownFingers = 0;
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SDL_zero(SDL_gestureTouch[SDL_numGestureTouches]);
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SDL_gestureTouch[SDL_numGestureTouches].id = touchId;
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SDL_gestureTouch[SDL_numGestureTouches].id = touchId;
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SDL_gestureTouch[SDL_numGestureTouches].numDollarTemplates = 0;
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SDL_gestureTouch[SDL_numGestureTouches].recording = SDL_FALSE;
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SDL_numGestureTouches++;
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SDL_numGestureTouches++;
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return 0;
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return 0;
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}
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}
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