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x11: Don't delay an extra 10ms if we were just going to break out of the loop.
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@ -824,7 +824,7 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
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/* Wait a brief time to see if the window manager decided to let this move happen.
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/* Wait a brief time to see if the window manager decided to let this move happen.
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If the window changes at all, even to an unexpected value, we break out. */
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If the window changes at all, even to an unexpected value, we break out. */
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timeout = SDL_GetTicks() + 100;
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timeout = SDL_GetTicks() + 100;
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do {
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while (SDL_TRUE) {
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int x, y;
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int x, y;
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X11_XSync(display, False);
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X11_XSync(display, False);
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X11_XGetWindowAttributes(display, data->xwindow, &attrs);
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X11_XGetWindowAttributes(display, data->xwindow, &attrs);
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@ -839,8 +839,12 @@ X11_SetWindowPosition(_THIS, SDL_Window * window)
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break; /* we're at the place we wanted to be anyhow, drop out. */
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break; /* we're at the place we wanted to be anyhow, drop out. */
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}
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}
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if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
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break;
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}
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SDL_Delay(10);
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SDL_Delay(10);
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} while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout));
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}
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}
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}
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void
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void
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