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mirror of https://github.com/Relintai/sdl2_frt.git synced 2024-12-20 22:16:49 +01:00

Fixed compiling with mingw64

This commit is contained in:
Sam Lantinga 2014-03-09 12:08:07 -07:00
parent 1367bf8748
commit e58ee5403b

View File

@ -116,22 +116,20 @@
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
/* Try to find out if we're compiling for WinRT or non-WinRT */ /* Try to find out if we're compiling for WinRT or non-WinRT */
#if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */ #if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700)) /* _MSC_VER==1700 for MSVC 2012 */
#include <winapifamily.h> #include <winapifamily.h>
#endif /* _MSC_VER >= 1700 */ #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
/* Default to classic, Win32/Win64/Desktop compilation either if:
1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
2. the version of Windows cannot be determined via winapifamily.h
If neither is true, then see if we're compiling for WinRT.
*/
#if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#undef __WINDOWS__ #undef __WINDOWS__
#define __WINDOWS__ 1 #define __WINDOWS__ 1
/* See if we're compiling for WinRT: */ /* See if we're compiling for WinRT: */
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#undef __WINRT__ #undef __WINRT__
#define __WINRT__ 1 #define __WINRT__ 1
#endif /* ! defined(WINAPI_FAMILY_PARTITION) */ #endif
#else
#undef __WINDOWS__
#define __WINDOWS__ 1
#endif /* _MSC_VER < 1700 */
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */ #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
#if defined(__WINDOWS__) #if defined(__WINDOWS__)