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https://github.com/Relintai/sdl2_frt.git
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Faster blit with no ColorKey
Applied to following formats: ABGR8888 -> BGRX8888 : faster x5 (3177493 -> 630439) ABGR8888 -> RGBX8888 : faster x5 (3178104 -> 628925) ARGB8888 -> BGRX8888 : faster x4 (3141089 -> 629448) ARGB8888 -> RGBX8888 : faster x5 (3216413 -> 630465) BGR888 -> BGRA8888 : faster x4 (3145403 -> 637701) BGR888 -> BGRX8888 : faster x4 (3142106 -> 630144) BGR888 -> RGBA8888 : faster x4 (3202685 -> 649384) BGR888 -> RGBX8888 : faster x4 (3170617 -> 658670) BGRA8888 -> BGR888 : faster x4 (3203308 -> 657697) BGRA8888 -> RGB888 : faster x5 (3201475 -> 631747) BGRA8888 -> RGBX8888 : faster x5 (3274544 -> 630409) BGRX8888 -> ABGR8888 : faster x4 (3149753 -> 638682) BGRX8888 -> ARGB8888 : faster x5 (3164101 -> 631273) BGRX8888 -> BGR888 : faster x4 (3144454 -> 630712) BGRX8888 -> RGB888 : faster x4 (3160490 -> 638047) BGRX8888 -> RGBA8888 : faster x5 (3308988 -> 631232) BGRX8888 -> RGBX8888 : faster x5 (3216775 -> 638065) RGB888 -> BGRA8888 : faster x4 (3143135 -> 655146) RGB888 -> BGRX8888 : faster x4 (3141790 -> 653771) RGB888 -> RGBA8888 : faster x5 (3214402 -> 637001) RGB888 -> RGBX8888 : faster x4 (3143082 -> 630009) RGBA8888 -> BGR888 : faster x3 (3157048 -> 920375) RGBA8888 -> BGRX8888 : faster x5 (3196692 -> 632996) RGBA8888 -> RGB888 : faster x4 (3141570 -> 652151) RGBX8888 -> ABGR8888 : faster x5 (3175401 -> 631218) RGBX8888 -> ARGB8888 : faster x4 (3144690 -> 639440) RGBX8888 -> BGR888 : faster x4 (3144250 -> 630171) RGBX8888 -> BGRA8888 : faster x5 (3220321 -> 630731) RGBX8888 -> BGRX8888 : faster x4 (3178453 -> 637445) RGBX8888 -> RGB888 : faster x5 (3203623 -> 632596)
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@ -2163,7 +2163,77 @@ BlitNtoN(SDL_BlitInfo * info)
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SDL_PixelFormat *dstfmt = info->dst_fmt;
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int dstbpp = dstfmt->BytesPerPixel;
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unsigned alpha = dstfmt->Amask ? info->a : 0;
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/* Any src/dst 8888 for CopyAlpha, no ARGB2101010 */
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if (srcbpp == 4 && dstbpp == 4 &&
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srcfmt->format != SDL_PIXELFORMAT_ARGB2101010 &&
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dstfmt->format != SDL_PIXELFORMAT_ARGB2101010) {
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Uint32 *src32 = (Uint32*)src;
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Uint32 *dst32 = (Uint32*)dst;
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/* Find the appropriate permutation */
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int missing = 0, r, g, b, a;
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int Pixel = 0x04030201; /* +1 */
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RGB_FROM_PIXEL(Pixel, srcfmt, r, g, b);
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if (dstfmt->Amask) {
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PIXEL_FROM_RGBA(Pixel, dstfmt, r, g, b, 0);
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} else {
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PIXEL_FROM_RGB(Pixel, dstfmt, r, g, b);
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}
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r = Pixel & 0xFF;
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g = (Pixel >> 8) & 0xFF;
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b = (Pixel >> 16) & 0xFF;
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a = (Pixel >> 24) & 0xFF;
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{
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int val;
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for (val = 0; val <= 3; val++) {
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if (r != val && g != val && b != val && a != val) {
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missing = val;
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}
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}
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}
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if (r == 0) {
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r = missing;
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missing = 0;
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} else if (g == 0) {
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g = missing;
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missing = 1;
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} else if (b == 0) {
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b = missing;
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missing = 2;
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} else if (a == 0) {
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a = missing;
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missing = 3;
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}
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/* -1 */
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r -= 1; g -= 1; b -= 1; a -= 1;
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while (height--) {
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/* *INDENT-OFF* */
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DUFFS_LOOP(
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{
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Uint8 *s8 = (Uint8 *)src32;
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Uint8 *d8 = (Uint8 *)dst32;
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d8[0] = s8[r];
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d8[1] = s8[g];
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d8[2] = s8[b];
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d8[3] = s8[a];
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d8[missing] = alpha;
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++src32;
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++dst32;
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}, width);
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/* *INDENT-ON* */
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src32 = (Uint32 *)((Uint8 *)src32 + srcskip);
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dst32 = (Uint32 *)((Uint8 *)dst32 + dstskip);
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}
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return;
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}
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while (height--) {
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/* *INDENT-OFF* */
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DUFFS_LOOP(
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