From dbd4a917e0857f7a1cc2abbfb2168eefcf202a3a Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 30 Jan 2014 12:27:24 -0800 Subject: [PATCH] Document Michael's changes adding TranslateMessage() back to the SDL message loop. --- src/video/windows/SDL_windowsevents.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c index 26532d852..5b27d6d91 100644 --- a/src/video/windows/SDL_windowsevents.c +++ b/src/video/windows/SDL_windowsevents.c @@ -550,6 +550,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) returnCode = 0; break; + case WM_UNICHAR: + case WM_CHAR: + /* Ignore WM_CHAR messages that come from TranslateMessage(), since we handle WM_KEY* messages directly */ + returnCode = 0; + break; + #ifdef WM_INPUTLANGCHANGE case WM_INPUTLANGCHANGE: { @@ -848,7 +854,8 @@ WIN_PumpEvents(_THIS) const Uint8 *keystate; MSG msg; while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { - TranslateMessage(&msg); + /* Always translate the message in case it's a non-SDL window (e.g. with Qt integration) */ + TranslateMessage(&msg); DispatchMessage(&msg); }