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opengles1: set some non-zero drawstate defaults.
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@ -1176,6 +1176,10 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
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data->glEnableClientState(GL_VERTEX_ARRAY);
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data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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data->drawstate.blend = SDL_BLENDMODE_INVALID;
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data->drawstate.color = 0xFFFFFFFF;
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data->drawstate.clear_color = 0xFFFFFFFF;
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return renderer;
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error:
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