Fixed the inertia effect in the test program

This commit is contained in:
Sam Lantinga 2014-04-26 12:29:40 -07:00
parent d2fb8a2a91
commit d9ffe549e2

View File

@ -1,14 +1,3 @@
/*
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely.
*/
/* /*
Copyright (c) 2008, Edgar Simo Serra Copyright (c) 2008, Edgar Simo Serra
All rights reserved. All rights reserved.
@ -199,7 +188,7 @@ main(int argc, char **argv)
/* The pretty awesome inertia effect. */ /* The pretty awesome inertia effect. */
if (supported & SDL_HAPTIC_INERTIA) { if (supported & SDL_HAPTIC_INERTIA) {
SDL_Log(" effect %d: Condition Inertia\n", nefx); SDL_Log(" effect %d: Condition Inertia\n", nefx);
efx[nefx].type = SDL_HAPTIC_SPRING; efx[nefx].type = SDL_HAPTIC_INERTIA;
efx[nefx].condition.length = 5000; efx[nefx].condition.length = 5000;
for (i = 0; i < SDL_HapticNumAxes(haptic); i++) { for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
efx[nefx].condition.right_sat[i] = 0x7FFF; efx[nefx].condition.right_sat[i] = 0x7FFF;