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Fixed the inertia effect in the test program
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@ -1,14 +1,3 @@
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/*
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/*
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/*
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Copyright (c) 2008, Edgar Simo Serra
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Copyright (c) 2008, Edgar Simo Serra
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All rights reserved.
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All rights reserved.
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@ -199,7 +188,7 @@ main(int argc, char **argv)
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/* The pretty awesome inertia effect. */
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/* The pretty awesome inertia effect. */
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if (supported & SDL_HAPTIC_INERTIA) {
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if (supported & SDL_HAPTIC_INERTIA) {
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SDL_Log(" effect %d: Condition Inertia\n", nefx);
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SDL_Log(" effect %d: Condition Inertia\n", nefx);
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efx[nefx].type = SDL_HAPTIC_SPRING;
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efx[nefx].type = SDL_HAPTIC_INERTIA;
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efx[nefx].condition.length = 5000;
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efx[nefx].condition.length = 5000;
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for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
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for (i = 0; i < SDL_HapticNumAxes(haptic); i++) {
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efx[nefx].condition.right_sat[i] = 0x7FFF;
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efx[nefx].condition.right_sat[i] = 0x7FFF;
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