kmsdrm: Don't create surfaces until EGL context is available.

This commit is contained in:
Manuel Alfayate Corchete 2020-09-06 12:08:22 +02:00
parent 97fad04551
commit d7aebbd58f
5 changed files with 209 additions and 229 deletions

View File

@ -240,7 +240,6 @@ KMSDRM_ShowCursor(SDL_Cursor * cursor)
SDL_DisplayData *dispdata = NULL;
KMSDRM_FBInfo *fb;
KMSDRM_PlaneInfo info = {0};
int ret;
mouse = SDL_GetMouse();
if (!mouse) {
@ -263,11 +262,11 @@ KMSDRM_ShowCursor(SDL_Cursor * cursor)
if (mouse->cur_cursor && mouse->cur_cursor->driverdata) {
if (dispdata && dispdata->cursor_plane) {
info.plane = dispdata->cursor_plane; /* The rest of the members are zeroed. */
ret = drm_atomic_set_plane_props(&info);
//drm_atomic_commit(display->device, SDL_TRUE);
if (ret) {
SDL_SetError("Could not hide current cursor.");
return ret;
if (drm_atomic_set_plane_props(&info)) {
return SDL_SetError("Failed to set CURSOR PLANE props in KMSDRM_ShowCursor.");
}
if (drm_atomic_commit(display->device, SDL_TRUE)) {
return SDL_SetError("Failed atomic commit in KMSDRM_ShowCursor.");
}
return 0;
@ -314,12 +313,12 @@ KMSDRM_ShowCursor(SDL_Cursor * cursor)
info.crtc_w = curdata->w;
info.crtc_h = curdata->h;
ret = drm_atomic_set_plane_props(&info);
//drm_atomic_commit(display->device, SDL_TRUE);
if (drm_atomic_set_plane_props(&info)) {
return SDL_SetError("Failed to set CURSOR PLANE props in KMSDRM_ShowCursor.");
}
if (ret) {
SDL_SetError("KMSDRM_ShowCursor failed.");
return ret;
if (drm_atomic_commit(display->device, SDL_TRUE)) {
return SDL_SetError("Failed atomic commit in KMSDRM_ShowCursor.");
}
return 0;
@ -380,16 +379,11 @@ KMSDRM_WarpMouseGlobal(int x, int y)
/* And now update the cursor graphic position on screen. */
curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata;
if (curdata->bo) {
int ret;
ret = drm_atomic_movecursor(curdata, x, y);
if (ret) {
SDL_SetError("drm_atomic_movecursor() failed.");
if (drm_atomic_movecursor(curdata, x, y)) {
return SDL_SetError("drm_atomic_movecursor() failed.");
}
return ret;
} else {
return SDL_SetError("Cursor not initialized properly.");
}
@ -438,7 +432,6 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
{
SDL_Mouse *mouse = SDL_GetMouse();
KMSDRM_CursorData *curdata;
int ret;
/* We must NOT call SDL_SendMouseMotion() here or we will enter recursivity!
That's why we move the cursor graphic ONLY. */
@ -449,9 +442,8 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
cursor won't move in these situations. We could do an atomic_commit() for each
cursor movement request, but it cripples the movement to 30FPS, so a future solution
is needed. SDLPoP "QUIT?" menu is an example of this situation. */
ret = drm_atomic_movecursor(curdata, mouse->x, mouse->y);
if (ret) {
if (drm_atomic_movecursor(curdata, mouse->x, mouse->y)) {
SDL_SetError("drm_atomic_movecursor() failed.");
}
}

View File

@ -83,22 +83,10 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
KMSDRM_PlaneInfo info = {0};
int ret;
/* Do we have a pending old surfaces destruction? */
if (dispdata->destroy_surfaces_pending == SDL_TRUE) {
/* Take note that we have not pending old surfaces destruction.
Do it ASAP, DON'T GO into SwapWindowDB() with it enabled or
we will enter recursivity! */
dispdata->destroy_surfaces_pending = SDL_FALSE;
/* Do blocking pageflip, to be sure it's atomic commit is completed
before destroying the old surfaces and buffers. */
KMSDRM_GLES_SwapWindowDB(_this, window);
KMSDRM_DestroyOldSurfaces(_this);
return 0;
}
/* Recreate the GBM / EGL surfaces if the window has been reconfigured. */
if (windata->egl_surface_dirty) {
KMSDRM_CreateSurfaces(_this, window);
}
/*************************************************************************/
/* Block for telling KMS to wait for GPU rendering of the current frame */
@ -112,7 +100,9 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
/* Mark, at EGL level, the buffer that we want to become the new front buffer.
However, it won't really happen until we request a pageflip at the KMS level and it completes. */
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
if (! _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface)) {
return SDL_SetError("Failed to swap EGL buffers");
}
/* It's safe to get the gpu_fence FD now, because eglSwapBuffers flushes it down the cmdstream,
so it's now in place in the cmdstream.
@ -154,6 +144,15 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
return SDL_SetError("Failed to request prop changes for setting plane buffer and CRTC");
}
/* Re-connect the connector to the CRTC, and activate the CRTC again.
Just in case we come here after a DestroySurfaces() call. */
if (add_connector_property(dispdata->atomic_req, dispdata->connector , "CRTC_ID",
dispdata->crtc->crtc->crtc_id) < 0)
SDL_SetError("Failed to set CONNECTOR prop CRTC_ID to zero before buffer destruction");
if (add_crtc_property(dispdata->atomic_req, dispdata->crtc , "ACTIVE", 1) < 0)
SDL_SetError("Failed to set CRTC prop ACTIVE to zero before buffer destruction");
/* Set the IN_FENCE and OUT_FENCE props only here, since this is the only place
on which we're interested in managing who and when should access the buffers
that the display plane uses, and that's what these props are for. */
@ -213,6 +212,11 @@ KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
KMSDRM_PlaneInfo info = {0};
int ret;
/* Recreate the GBM / EGL surfaces if the window has been reconfigured. */
if (windata->egl_surface_dirty) {
KMSDRM_CreateSurfaces(_this, window);
}
/****************************************************************************************************/
/* In double-buffer mode, atomic commit will always be synchronous/blocking (ie: won't return until */
/* the requested changes are really done). */
@ -222,7 +226,10 @@ KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
/* Mark, at EGL level, the buffer that we want to become the new front buffer.
However, it won't really happen until we request a pageflip at the KMS level and it completes. */
_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
if (! _this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface)) {
SDL_EGL_SetError("Failed to swap EGL buffers", "eglSwapBuffers");
printf("SwapWindow() failed: %s\n", SDL_GetError());
}
/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
be chosen by EGL as back buffer to draw on), and get a handle to it to request the pageflip on it. */
@ -247,10 +254,19 @@ KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
info.crtc_x = windata->output_x;
ret = drm_atomic_set_plane_props(&info);
if (ret) {
if (ret) {
return SDL_SetError("Failed to request prop changes for setting plane buffer and CRTC");
}
/* Re-connect the connector to the CRTC, and activate the CRTC again.
Just in case we come here after a DestroySurfaces() call. */
if (add_connector_property(dispdata->atomic_req, dispdata->connector , "CRTC_ID",
dispdata->crtc->crtc->crtc_id) < 0)
SDL_SetError("Failed to set CONNECTOR prop CRTC_ID to zero before buffer destruction");
if (add_crtc_property(dispdata->atomic_req, dispdata->crtc , "ACTIVE", 1) < 0)
SDL_SetError("Failed to set CRTC prop ACTIVE to zero before buffer destruction");
/* Issue the one and only atomic commit where all changes will be requested!.
Blocking for double buffering: won't return until completed. */
ret = drm_atomic_commit(_this, SDL_TRUE);
@ -267,14 +283,6 @@ KMSDRM_GLES_SwapWindowDB(_THIS, SDL_Window * window)
/* Take note of current front buffer, so we can free it next time we come here. */
windata->bo = windata->next_bo;
/* Do we have a pending old surfaces destruction? */
if (dispdata->destroy_surfaces_pending == SDL_TRUE) {
/* We have just done a blocking pageflip to the new buffers already,
so just do what you are here for... */
KMSDRM_DestroyOldSurfaces(_this);
dispdata->destroy_surfaces_pending = SDL_FALSE;
}
return ret;
}

View File

@ -32,7 +32,7 @@
/* OpenGLES functions */
#define KMSDRM_GLES_GetAttribute SDL_EGL_GetAttribute
#define KMSDRM_GLES_GetProcAddress SDL_EGL_GetProcAddress
//#define KMSDRM_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define KMSDRM_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define KMSDRM_GLES_DeleteContext SDL_EGL_DeleteContext
#define KMSDRM_GLES_GetSwapInterval SDL_EGL_GetSwapInterval

View File

@ -49,6 +49,8 @@
#define KMSDRM_DRI_PATH "/dev/dri/"
#define AMDGPU_COMPAT 1
static int
check_modesetting(int devindex)
{
@ -150,7 +152,7 @@ get_driindex(void)
#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
static int add_connector_property(drmModeAtomicReq *req, struct connector *connector,
int add_connector_property(drmModeAtomicReq *req, struct connector *connector,
const char *name, uint64_t value)
{
unsigned int i;
@ -450,7 +452,8 @@ free_plane(struct plane **plane)
/**********************************************************************************/
/* The most important ATOMIC fn of the backend. */
/* A PLANE reads a BUFFER, and a CRTC reads a PLANE and sends it's contents */
/* over to a CONNECTOR->ENCODER system. */
/* over to a CONNECTOR->ENCODER system (several CONNECTORS can be connected */
/* to the same PLANE). */
/* Think of a plane as a "frame" sorrounding a picture, where the "picture" */
/* is the buffer, and we move the "frame" from a picture to another, */
/* and the one that has the "frame" is the one sent over to the screen */
@ -642,7 +645,7 @@ KMSDRM_CreateDevice(int devindex)
#if SDL_VIDEO_OPENGL_EGL
device->GL_LoadLibrary = KMSDRM_GLES_LoadLibrary;
device->GL_GetProcAddress = KMSDRM_GLES_GetProcAddress;
//device->GL_UnloadLibrary = KMSDRM_GLES_UnloadLibrary;
device->GL_UnloadLibrary = KMSDRM_GLES_UnloadLibrary;
device->GL_CreateContext = KMSDRM_GLES_CreateContext;
device->GL_MakeCurrent = KMSDRM_GLES_MakeCurrent;
device->GL_SetSwapInterval = KMSDRM_GLES_SetSwapInterval;
@ -749,64 +752,39 @@ KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo)
/* _this is a SDL_VideoDevice * */
/*****************************************************************************/
/* Just backup the GBM/EGL surfaces pinters, and buffers pointers,
because we are not destroying them until we get a buffer of the new GBM
surface so we can set the FB_ID of the PRIMARY plane to it.
That will happen in SwapWindow(), when we call lock_front_buffer()
on the new GBM surface, so that's where we can destroy the old buffers.
THE IDEA IS THAT THE PRIMARY PLANE IS NEVER LEFT WITHOUT A VALID BUFFER
TO READ, AND ONLY SET IT'S FB_ID/CRTC_ID PROPS TO 0 WHEN PROGRAM IS QUITTING.*/
static void
KMSDRM_SetPendingSurfacesDestruction(_THIS, SDL_Window * window)
{
SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
/*******************************************************************************/
/* Backup the pointers to the GBM/EGL surfaces and buffers we want to destroy, */
/* so we can destroy them later, even after destroying the SDL_Window. */
/* DO NOT store the old ponters in windata, because it's freed when the window */
/* is destroyed. */
/*******************************************************************************/
dispdata->old_gs = windata->gs;
dispdata->old_bo = windata->bo;
dispdata->old_next_bo = windata->next_bo;
dispdata->old_egl_surface = windata->egl_surface;
/* Take note that we have yet to destroy the old surfaces.
We will do so in SwapWindow(), once we have the new
surfaces and buffers available for the PRIMARY plane. */
dispdata->destroy_surfaces_pending = SDL_TRUE;
}
/* Destroy the window surfaces and buffers. Have the PRIMARY PLANE
disconnected from these buffers before doing so, or have the PRIMARY PLANE
reading the original FB where the TTY lives, before doing this, or CRTC will
be disconnected by the kernel. */
void
KMSDRM_DestroyOldSurfaces(_THIS)
KMSDRM_DestroySurfaces(_THIS, SDL_Window *window)
{
SDL_DisplayData *dispdata = (SDL_DisplayData *)SDL_GetDisplayDriverData(0);
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
#if SDL_VIDEO_OPENGL_EGL
/* Destroy the old EGL surface. */
if (dispdata->old_egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, dispdata->old_egl_surface);
dispdata->old_egl_surface = EGL_NO_SURFACE;
/* Destroy the GBM surface and buffers. */
if (windata->bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
windata->bo = NULL;
}
if (windata->next_bo) {
KMSDRM_gbm_surface_release_buffer(windata->gs, windata->next_bo);
windata->next_bo = NULL;
}
/* Destroy the EGL surface. */
#if SDL_VIDEO_OPENGL_EGL
SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (windata->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, windata->egl_surface);
windata->egl_surface = EGL_NO_SURFACE;
}
#endif
/* Destroy the old GBM surface and buffers. */
if (dispdata->old_bo) {
KMSDRM_gbm_surface_release_buffer(dispdata->old_gs, dispdata->old_bo);
dispdata->old_bo = NULL;
}
if (dispdata->old_next_bo) {
KMSDRM_gbm_surface_release_buffer(dispdata->old_gs, dispdata->old_next_bo);
dispdata->old_next_bo = NULL;
}
if (dispdata->old_gs) {
KMSDRM_gbm_surface_destroy(dispdata->old_gs);
dispdata->old_gs = NULL;
if (windata->gs) {
KMSDRM_gbm_surface_destroy(windata->gs);
windata->gs = NULL;
}
}
@ -826,6 +804,9 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
egl_context = (EGLContext)SDL_GL_GetCurrentContext();
#endif
/* Destroy the surfaces and buffers before creating the new ones. */
KMSDRM_DestroySurfaces(_this, window);
if (window->flags & SDL_WINDOW_FULLSCREEN) {
width = dispdata->mode.hdisplay;
height = dispdata->mode.vdisplay;
@ -854,24 +835,112 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
SDL_EGL_MakeCurrent(_this, windata->egl_surface, egl_context);
windata->egl_surface_dirty = 0;
#endif
return 0;
}
void
KMSDRM_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *)SDL_GetDisplayDriverData(0);
KMSDRM_PlaneInfo plane_info = {0};
SDL_VideoData *viddata;
if (!windata) {
return;
}
#if AMDGPU_COMPAT
/************************************************************************/
/* We can't do the usual CRTC_ID+FB_ID to 0 with AMDGPU, because */
/* the driver never recovers from the CONNECTOR and CRTC disconnection.*/
/* The with this solution is that crtc->buffer_id is not guaranteed */
/* to be there... */
/************************************************************************/
plane_info.plane = dispdata->display_plane;
plane_info.crtc_id = dispdata->crtc->crtc->crtc_id;
plane_info.fb_id = dispdata->crtc->crtc->buffer_id;
plane_info.src_w = dispdata->mode.hdisplay;
plane_info.src_h = dispdata->mode.vdisplay;
plane_info.crtc_w = dispdata->mode.hdisplay;
plane_info.crtc_h = dispdata->mode.vdisplay;
drm_atomic_set_plane_props(&plane_info);
/* Issue blocking atomic commit. */
if (drm_atomic_commit(_this, SDL_TRUE)) {
SDL_SetError("Failed to issue atomic commit on DestroyWindow().");
}
#else
/*********************************************************************************/
/* Disconnect the CONNECTOR from the CRTC (several connectors can read a CRTC), */
/* deactivate the CRTC, and set the PRIMARY PLANE props CRTC_ID and FB_ID to 0. */
/* We have to do this before setting the PLANE CRTC_ID and FB_ID to 0 because */
/* there can be no active CRTC without an active PLANE. */
/* We can leave all like this if we are exiting the program after the window */
/* destruction, or things will be re-connected again on SwapWindow(), if needed. */
/*********************************************************************************/
if (add_connector_property(dispdata->atomic_req, dispdata->connector , "CRTC_ID", 0) < 0)
SDL_SetError("Failed to set CONNECTOR prop CRTC_ID to zero before buffer destruction");
if (add_crtc_property(dispdata->atomic_req, dispdata->crtc , "ACTIVE", 0) < 0)
SDL_SetError("Failed to set CRTC prop ACTIVE to zero before buffer destruction");
/* Since we initialize plane_info to all zeros, ALL PRIMARY PLANE props are set to 0 with this,
including FB_ID and CRTC_ID. Not all drivers like FB_ID and CRTC_ID to 0 yet. */
plane_info.plane = dispdata->display_plane;
drm_atomic_set_plane_props(&plane_info);
/* Issue blocking atomic commit. */
if (drm_atomic_commit(_this, SDL_TRUE)) {
SDL_SetError("Failed to issue atomic commit on window surfaces and buffers destruction.");
}
#endif
/****************************************************************************/
/* We can finally destroy the window GBM and EGL surfaces, and GBM buffers, */
/* now that the buffers are not being used by the PRIMARY PLANE anymore. */
/****************************************************************************/
KMSDRM_DestroySurfaces(_this, window);
/********************************************/
/* Remove from the internal SDL window list */
/********************************************/
viddata = windata->viddata;
for (unsigned int i = 0; i < viddata->num_windows; i++) {
if (viddata->windows[i] == window) {
viddata->num_windows--;
for (unsigned int j = i; j < viddata->num_windows; j++) {
viddata->windows[j] = viddata->windows[j + 1];
}
break;
}
}
/*********************************************************************/
/* Free the window driverdata. Bye bye, surface and buffer pointers! */
/*********************************************************************/
window->driverdata = NULL;
SDL_free(windata);
}
/*****************************************************************************/
/* Reconfigure the window scaling parameters and re-construct it's surfaces, */
/* without destroying the window itself. */
/* To be used by SetWindowSize() and SetWindowFullscreen(). */
/*****************************************************************************/
static void
static int
KMSDRM_ReconfigureWindow( _THIS, SDL_Window * window) {
SDL_WindowData *windata = window->driverdata;
SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
float ratio;
KMSDRM_SetPendingSurfacesDestruction(_this, window);
if (window->flags & SDL_WINDOW_FULLSCREEN) {
windata->src_w = dispdata->mode.hdisplay;
windata->src_h = dispdata->mode.vdisplay;
@ -888,9 +957,21 @@ KMSDRM_ReconfigureWindow( _THIS, SDL_Window * window) {
windata->output_x = (dispdata->mode.hdisplay - windata->output_w) / 2;
}
#if SDL_VIDEO_OPENGL_EGL
/* Can't recreate EGL surfaces right now, need to wait until SwapWindow
so the EGL context is available. That's because SDL_CreateRenderer(),
where the EGL context is created, is always called after SDL_CreateWindow()
since SDL_CreateRenderer() takes a window as parameter.
On window destruction, SDL_DestroyRenderer() is called before SDL_DestroWindow(),
so on SDL_DestroyWindow() the EGL context isn't available anymore. */
windata->egl_surface_dirty = SDL_TRUE;
#else
if (KMSDRM_CreateSurfaces(_this, window)) {
SDL_SetError("Can't recreate surfaces on window reconfiguration.");
}
return -1;
}
#endif
return 0;
}
int
@ -914,7 +995,6 @@ KMSDRM_VideoInit(_THIS)
dispdata->kms_fence = NULL;
dispdata->gpu_fence = NULL;
dispdata->kms_out_fence_fd = -1;
dispdata->kms_in_fence_fd = -1;
if (!dispdata) {
return SDL_OutOfMemory();
@ -1168,72 +1248,13 @@ KMSDRM_VideoQuit(_THIS)
{
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
SDL_DisplayData *dispdata = (SDL_DisplayData *)SDL_GetDisplayDriverData(0);
KMSDRM_PlaneInfo plane_info = {0};
/*******************************************************************************/
/* BLOCK 1 */
/* Clear Old GBM surface and KMS buffers. */
/* We have to set the FB_ID and CRTC_ID props of the PRIMARY PLANE to ZERO */
/* before destroying the GBM buffers it's reading (SDL internals have already */
/* run the DestroyWindow()->SetPendingSurfacesDestruction()() sequence, */
/* so we have pending the destruction of the GBM/EGL surfaces and GBM buffers).*/
/* But there can not be an ACTIVE CRTC without a PLANE, so we also have to */
/* DEACTIVATE the CRTC, and dettach the CONNECTORs from the CRTC, all in the */
/* same atomic commit in which we zero the primary plane FB_ID and CRTC_ID. */
/*******************************************************************************/
/* Do we have a set of changes already in the making? If not, allocate a new one. */
if (!dispdata->atomic_req)
dispdata->atomic_req = KMSDRM_drmModeAtomicAlloc();
#define AMDGPU /* Use this for now, for greater compatibility! */
#ifdef AMDGPU
/* AMDGPU won't let FBCON takeover without this. The problem is
that crtc->buffer_id is not guaranteed to be there... */
plane_info.plane = dispdata->display_plane;
plane_info.crtc_id = dispdata->crtc->crtc->crtc_id;
plane_info.fb_id = dispdata->crtc->crtc->buffer_id;
plane_info.src_w = dispdata->mode.hdisplay;
plane_info.src_h = dispdata->mode.vdisplay;
plane_info.crtc_w = dispdata->mode.hdisplay;
plane_info.crtc_h = dispdata->mode.vdisplay;
#else /* This is the correct way, but wait until more chips support FB_ID/CRTC_ID to 0. */
/* This is the *right* thing to do: dettach the CONNECTOR from the CRTC,
deactivate the CRTC, and set the FB_ID and CRTC_ID props of the PRIMARY PLANE
to 0. All this is needed because there can be no active CRTC with no plane.
All this is done in a single blocking atomic commit before destroying the buffers
that the PRIMARY PLANE is reading. */
if (add_connector_property(dispdata->atomic_req, dispdata->connector , "CRTC_ID", 0) < 0)
SDL_SetError("Failed to set CONNECTOR prop CRTC_ID to zero before buffer destruction");
if (add_crtc_property(dispdata->atomic_req, dispdata->crtc , "ACTIVE", 0) < 0)
SDL_SetError("Failed to set CRTC prop ACTIVE to zero before buffer destruction");
/* Since we initialize plane_info to all zeros, ALL PRIMARY PLANE props are set to 0 with this,
including FB_ID and CRTC_ID. Not all drivers like FB_ID and CRTC_ID to 0, but they *should*. */
plane_info.plane = dispdata->display_plane;
#endif
drm_atomic_set_plane_props(&plane_info);
/* ... And finally issue blocking ATOMIC commit before destroying the old buffers.
We get here with this destruction still pending if the program calls SDL_DestroyWindow(),
which in turn calls KMSDRM_SetPendingSurfacesDestruction(), and then quits instead of
creating a new SDL_Window, thus ending here. */
drm_atomic_commit(_this, SDL_TRUE);
if (dispdata->destroy_surfaces_pending) {
KMSDRM_DestroyOldSurfaces(_this);
dispdata->destroy_surfaces_pending = SDL_FALSE;
}
/************************/
/* BLOCK 1 ENDS. */
/************************/
/****************************************************************/
/* Since the program should already have called DestroyWindow() */
/* on all the windows by now, there's no need to destroy the */
/* GBM/EGL surfaces and buffers of the windows here: they have */
/* already been destroyed. */
/****************************************************************/
/* Clear out the window list */
SDL_free(viddata->windows);
@ -1245,17 +1266,6 @@ KMSDRM_VideoQuit(_THIS)
if (_this->gl_config.driver_loaded) {
SDL_GL_UnloadLibrary();
}
/* Since drm_atomic_commit() uses EGL functions internally, we need "_this->egl_data"
NOT to be freed by SDL internals before.
SDL internals call device->GL_UnloadLibrary automatically earlier, so we DON'T assign
device->GL_UnloadLibrary to SDL_EGL_UnloadLibrary(), and that way WE DECIDE WHERE
we want to free "_this->egl_data" by manually calling SDL_EGL_UnloadLibrary(),
which happens to be here.
*/
SDL_EGL_UnloadLibrary(_this);
#endif
/* Free connector */
@ -1292,7 +1302,8 @@ KMSDRM_VideoQuit(_THIS)
/* Free cursor plane (if still not freed) */
free_plane(&dispdata->cursor_plane);
/* Destroy GBM device. GBM surface is destroyed by DestroyOldSurfaces(). */
/* Destroy GBM device. GBM surface is destroyed by DestroySurfaces(),
already called by DestroyWindow() when we get here. */
if (viddata->gbm_dev) {
KMSDRM_gbm_device_destroy(viddata->gbm_dev);
viddata->gbm_dev = NULL;
@ -1318,7 +1329,7 @@ int
KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
/************************************************************************/
/* DO NOT add dynamic videomode changes. It makes NO SENSE since the */
/* DO NOT add dynamic videomode changes. It makes NO SENSE, since the */
/* PRIMARY PLANE and the CRTC can be used to scale image, so any window */
/* will appear fullscren with AR correction with NO extra video memory */
/* bandwidth usage. */
@ -1407,37 +1418,6 @@ error:
return -1;
}
void
KMSDRM_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
SDL_VideoData *viddata;
if (!windata) {
return;
}
/* Remove from the internal window list */
viddata = windata->viddata;
for (unsigned int i = 0; i < viddata->num_windows; i++) {
if (viddata->windows[i] == window) {
viddata->num_windows--;
for (unsigned int j = i; j < viddata->num_windows; j++) {
viddata->windows[j] = viddata->windows[j + 1];
}
break;
}
}
KMSDRM_SetPendingSurfacesDestruction(_this, window);
window->driverdata = NULL;
SDL_free(windata);
}
int
KMSDRM_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
@ -1460,13 +1440,17 @@ KMSDRM_SetWindowPosition(_THIS, SDL_Window * window)
void
KMSDRM_SetWindowSize(_THIS, SDL_Window * window)
{
KMSDRM_ReconfigureWindow(_this, window);
if (KMSDRM_ReconfigureWindow(_this, window)) {
SDL_SetError("Can't reconfigure window on SetWindowSize.");
}
}
void
KMSDRM_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
{
KMSDRM_ReconfigureWindow(_this, window);
if (KMSDRM_ReconfigureWindow(_this, window)) {
SDL_SetError("Can't reconfigure window on SetWindowFullscreen.");
}
}
void

View File

@ -95,13 +95,6 @@ typedef struct SDL_DisplayData
EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */
/* Backup pointers of the GBM surfaces and buffers to be deleted after
SDL_Window destruction, since SDL_Window destruction causes it's
driverdata pointer (windata) to be destroyed, so we have to
keep them here instead. */
struct gbm_surface *old_gs;
struct gbm_bo *old_bo;
struct gbm_bo *old_next_bo;
#if SDL_VIDEO_OPENGL_EGL
EGLSurface old_egl_surface;
#endif
@ -133,6 +126,8 @@ typedef struct SDL_WindowData
int32_t output_h;
int32_t output_x;
SDL_bool egl_surface_dirty;
} SDL_WindowData;
typedef struct KMSDRM_FBInfo
@ -158,7 +153,6 @@ typedef struct KMSDRM_PlaneInfo
/* Helper functions */
int KMSDRM_CreateSurfaces(_THIS, SDL_Window * window);
void KMSDRM_DestroyOldSurfaces(_THIS);
KMSDRM_FBInfo *KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo);
/* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */
@ -170,6 +164,8 @@ int add_plane_property(drmModeAtomicReq *req, struct plane *plane,
const char *name, uint64_t value);
int add_crtc_property(drmModeAtomicReq *req, struct crtc *crtc,
const char *name, uint64_t value);
int add_connector_property(drmModeAtomicReq *req, struct connector *connector,
const char *name, uint64_t value);
int setup_plane(_THIS, struct plane **plane, uint32_t plane_type);
void free_plane(struct plane **plane);