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Fixed typo in Vulkan load logic
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@ -1771,7 +1771,7 @@ SDL_RecreateWindow(SDL_Window * window, Uint32 flags)
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loaded_opengl = SDL_TRUE;
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}
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if (need_vulkan_unload) {
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if (need_vulkan_load) {
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if (SDL_Vulkan_LoadLibrary(NULL) < 0) {
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return -1;
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}
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