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https://github.com/Relintai/sdl2_frt.git
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cocoa: Patched to compile and also handle possible malloc failure.
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commit
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@ -25,7 +25,7 @@
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#include "SDL_cocoavideo.h"
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#include "SDL_cocoavideo.h"
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extern void Cocoa_InitMouse(_THIS);
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extern int Cocoa_InitMouse(_THIS);
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extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
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extern void Cocoa_HandleMouseEvent(_THIS, NSEvent * event);
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extern void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent * event);
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extern void Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent * event);
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extern void Cocoa_HandleMouseWarp(CGFloat x, CGFloat y);
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extern void Cocoa_HandleMouseWarp(CGFloat x, CGFloat y);
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@ -327,13 +327,16 @@ Cocoa_GetGlobalMouseState(int *x, int *y)
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return retval;
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return retval;
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}
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}
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void
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int
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Cocoa_InitMouse(_THIS)
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Cocoa_InitMouse(_THIS)
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{
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_Mouse *mouse = SDL_GetMouse();
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SDL_MouseData *driverdata = (SDL_MouseData*) SDL_calloc(1, sizeof(SDL_MouseData));
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if (driverdata == NULL) {
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return SDL_OutOfMemory();
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}
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mouse->driverdata = SDL_calloc(1, sizeof(SDL_MouseData));
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mouse->driverdata = driverdata;
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mouse->CreateCursor = Cocoa_CreateCursor;
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mouse->CreateCursor = Cocoa_CreateCursor;
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mouse->CreateSystemCursor = Cocoa_CreateSystemCursor;
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mouse->CreateSystemCursor = Cocoa_CreateSystemCursor;
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mouse->ShowCursor = Cocoa_ShowCursor;
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mouse->ShowCursor = Cocoa_ShowCursor;
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@ -346,11 +349,12 @@ Cocoa_InitMouse(_THIS)
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SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
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SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
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Cocoa_InitMouseEventTap(mouse->driverdata);
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Cocoa_InitMouseEventTap(driverdata);
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const NSPoint location = [NSEvent mouseLocation];
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const NSPoint location = [NSEvent mouseLocation];
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mouse->driverdata->lastMoveX = location.x;
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driverdata->lastMoveX = location.x;
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mouse->driverdata->lastMoveY = location.y;
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driverdata->lastMoveY = location.y;
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return 0;
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}
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}
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void
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void
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@ -168,7 +168,9 @@ Cocoa_VideoInit(_THIS)
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Cocoa_InitModes(_this);
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Cocoa_InitModes(_this);
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Cocoa_InitKeyboard(_this);
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Cocoa_InitKeyboard(_this);
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Cocoa_InitMouse(_this);
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if (Cocoa_InitMouse(_this) < 0) {
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return -1;
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}
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data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
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data->allow_spaces = ((floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6) && SDL_GetHintBoolean(SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_TRUE));
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