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https://github.com/Relintai/sdl2_frt.git
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Send the full Xbox One controller sequence for Microsoft controllers
This switches Bluetooth controllers back into USB report mode for the latest Xbox One S and Xbox One Elite Series 2 firmware
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@ -42,26 +42,26 @@
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/* This is the full init sequence for the Xbox One Elite Series 2 controller.
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Normally it isn't needed, but this switches the controller back to wired report mode after being in Bluetooth mode.
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*/
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static const Uint8 xboxone_elite_init0[] = {
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static const Uint8 xboxone_ms_init0[] = {
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0x04, 0x20, 0x01, 0x00
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};
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static const Uint8 xboxone_elite_init1[] = {
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static const Uint8 xboxone_ms_init1[] = {
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0x01, 0x20, 0x28, 0x09, 0x00, 0x04, 0x20, 0x3A,
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0x00, 0x00, 0x00, 0x31, 0x01
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};
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static const Uint8 xboxone_elite_init2[] = {
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static const Uint8 xboxone_ms_init2[] = {
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0x01, 0x20, 0x28, 0x09, 0x00, 0x04, 0x20, 0x6B,
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0x01, 0x00, 0x00, 0x00, 0x00
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};
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static const Uint8 xboxone_elite_init3[] = {
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static const Uint8 xboxone_ms_init3[] = {
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0x05, 0x20, 0x02, 0x0F, 0x06, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x55, 0x53, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00
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};
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static const Uint8 xboxone_elite_init4[] = {
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static const Uint8 xboxone_ms_init4[] = {
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0x05, 0x20, 0x03, 0x01, 0x00
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};
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static const Uint8 xboxone_elite_init5[] = {
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static const Uint8 xboxone_ms_init5[] = {
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0x0A, 0x20, 0x04, 0x03, 0x00, 0x01, 0x14
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};
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@ -145,12 +145,12 @@ typedef struct {
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static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
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{ 0x0e6f, 0x0165, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x0f0d, 0x0067, xboxone_hori_init, sizeof(xboxone_hori_init) },
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{ 0x045e, 0x0b00, xboxone_elite_init0, sizeof(xboxone_elite_init0) },
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{ 0x045e, 0x0b00, xboxone_elite_init1, sizeof(xboxone_elite_init1) },
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{ 0x045e, 0x0b00, xboxone_elite_init2, sizeof(xboxone_elite_init2) },
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{ 0x045e, 0x0b00, xboxone_elite_init3, sizeof(xboxone_elite_init3) },
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{ 0x045e, 0x0b00, xboxone_elite_init4, sizeof(xboxone_elite_init4) },
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{ 0x045e, 0x0b00, xboxone_elite_init5, sizeof(xboxone_elite_init5) },
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{ 0x045e, 0x0000, xboxone_ms_init0, sizeof(xboxone_ms_init0) },
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{ 0x045e, 0x0000, xboxone_ms_init1, sizeof(xboxone_ms_init1) },
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{ 0x045e, 0x0000, xboxone_ms_init2, sizeof(xboxone_ms_init2) },
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{ 0x045e, 0x0000, xboxone_ms_init3, sizeof(xboxone_ms_init3) },
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{ 0x045e, 0x0000, xboxone_ms_init4, sizeof(xboxone_ms_init4) },
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{ 0x045e, 0x0000, xboxone_ms_init5, sizeof(xboxone_ms_init5) },
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{ 0x0000, 0x0000, xboxone_fw2015_init, sizeof(xboxone_fw2015_init) },
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{ 0x0000, 0x0000, xboxone_led_enable, sizeof(xboxone_led_enable) },
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{ 0x0e6f, 0x0000, xboxone_pdp_init1, sizeof(xboxone_pdp_init1) },
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@ -175,31 +175,36 @@ IsBluetoothXboxOneController(Uint16 vendor_id, Uint16 product_id)
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{
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/* Check to see if it's the Xbox One S or Xbox One Elite Series 2 in Bluetooth mode */
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const Uint16 USB_VENDOR_MICROSOFT = 0x045e;
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const Uint16 USB_PRODUCT_XBOX_ONE_S_REV1 = 0x02e0;
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const Uint16 USB_PRODUCT_XBOX_ONE_S_REV2 = 0x02fd;
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const Uint16 USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 = 0x0b05;
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const Uint16 USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH = 0x02e0;
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const Uint16 USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH = 0x02fd;
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const Uint16 USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH = 0x0b05;
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if (vendor_id == USB_VENDOR_MICROSOFT) {
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if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1 ||
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product_id == USB_PRODUCT_XBOX_ONE_S_REV2 ||
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product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2) {
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if (product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH ||
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product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH ||
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product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH) {
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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/* Return true if this controller sends the 0x02 "waiting for init" packet */
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static SDL_bool
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ControllerSilentUntilInit(Uint16 vendor_id, Uint16 product_id)
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ControllerSendsWaitingForInit(Uint16 vendor_id, Uint16 product_id)
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{
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/* Return true if this controller doesn't send the 0x02 "waiting for init" packet */
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const Uint16 USB_VENDOR_PDP = 0x0e6f;
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const Uint16 USB_VENDOR_POWERA = 0x24c6;
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const Uint16 USB_VENDOR_HYPERKIN = 0x2e24;
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if (vendor_id == USB_VENDOR_PDP || vendor_id == USB_VENDOR_POWERA) {
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if (vendor_id == USB_VENDOR_HYPERKIN) {
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/* The Hyperkin controllers always send 0x02 when waiting for init,
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and the Hyperkin Duke plays an Xbox startup animation, so we want
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to make sure we don't send the init sequence if it isn't needed.
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*/
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return SDL_TRUE;
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} else {
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/* Other controllers may or may not send 0x02, but it doesn't hurt */
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return SDL_FALSE;
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}
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return SDL_FALSE;
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}
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static SDL_bool
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@ -420,7 +425,7 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
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return SDL_FALSE;
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}
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if (!ctx->initialized && ControllerSilentUntilInit(device->vendor_id, device->product_id)) {
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if (!ctx->initialized && !ControllerSendsWaitingForInit(device->vendor_id, device->product_id)) {
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if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_INIT_DELAY_MS)) {
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if (!SendControllerInit(device->dev, ctx)) {
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HIDAPI_JoystickDisconnected(device, joystick->instance_id);
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