Android: minor preparation for bug 4142 (concurrency issues)

This commit is contained in:
Sylvain Becker 2019-01-03 13:38:33 +01:00
parent 5dc25fef3b
commit d11f7615fa

View File

@ -40,9 +40,11 @@ int
Android_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
int retval = 0;
if (Android_Window) {
return SDL_SetError("Android only supports one window");
retval = SDL_SetError("Android only supports one window");
goto endfunction;
}
Android_PauseSem = SDL_CreateSemaphore(0);
@ -68,14 +70,16 @@ Android_CreateWindow(_THIS, SDL_Window * window)
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
if (!data) {
return SDL_OutOfMemory();
retval = SDL_OutOfMemory();
goto endfunction;
}
data->native_window = Android_JNI_GetNativeWindow();
if (!data->native_window) {
SDL_free(data);
return SDL_SetError("Could not fetch native window");
retval = SDL_SetError("Could not fetch native window");
goto endfunction;
}
/* Do not create EGLSurface for Vulkan window since it will then make the window
@ -86,14 +90,17 @@ Android_CreateWindow(_THIS, SDL_Window * window)
if (data->egl_surface == EGL_NO_SURFACE) {
ANativeWindow_release(data->native_window);
SDL_free(data);
return SDL_SetError("Could not create GLES window surface");
retval = SDL_SetError("Could not create GLES window surface");
goto endfunction;
}
}
window->driverdata = data;
Android_Window = window;
endfunction:
return 0;
return retval;
}
void
@ -139,9 +146,7 @@ Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display
void
Android_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data;
{
if (window == Android_Window) {
Android_Window = NULL;
if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
@ -149,8 +154,8 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
Android_PauseSem = NULL;
Android_ResumeSem = NULL;
if(window->driverdata) {
data = (SDL_WindowData *) window->driverdata;
if (window->driverdata) {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (data->egl_surface != EGL_NO_SURFACE) {
SDL_EGL_DestroySurface(_this, data->egl_surface);
}