emscripten: send fake mouse events for touches, like other targets do.

(This really should be handled at the higher level and not in the individual
targets, but this fixes the immediate bug.)
This commit is contained in:
Ryan C. Gordon 2016-08-12 19:59:00 -04:00
parent 3b88f5c690
commit d05ae1941c
2 changed files with 20 additions and 3 deletions

View File

@ -391,11 +391,24 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
x = touchEvent->touches[i].canvasX / (float)window_data->windowed_width;
y = touchEvent->touches[i].canvasY / (float)window_data->windowed_height;
if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
if (!window_data->finger_touching) {
window_data->finger_touching = SDL_TRUE;
window_data->first_finger = id;
SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, x, y);
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT);
}
SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
} else if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
SDL_SendMouseMotion(window_data->window, SDL_TOUCH_MOUSEID, 0, x, y);
}
SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
} else {
if ((window_data->finger_touching) && (window_data->first_finger == id)) {
SDL_SendMouseButton(window_data->window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT);
window_data->finger_touching = SDL_FALSE;
}
SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
}
}

View File

@ -24,6 +24,7 @@
#define _SDL_emscriptenvideo_h
#include "../SDL_sysvideo.h"
#include "../../events/SDL_touch_c.h"
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
@ -45,6 +46,9 @@ typedef struct SDL_WindowData
SDL_bool external_size;
int requested_fullscreen_mode;
SDL_bool finger_touching; /* for mapping touch events to mice */
SDL_FingerID first_finger;
} SDL_WindowData;
#endif /* _SDL_emscriptenvideo_h */