Fixed bug 4665 - Add support for single touch evdev devices

Jan Martin Mikkelsen

The attached patch adds support for single-touch evdev devices.

These devices report ABS_X, ABS_Y and BTN_TOUCH events. This patch sets them up as MT devices with a single slot and handles the appropriate messages.
This commit is contained in:
Sam Lantinga 2019-06-12 07:55:48 -07:00
parent 797b28133c
commit d01150abc2

View File

@ -272,6 +272,12 @@ SDL_EVDEV_Poll(void)
position is sent in EV_ABS ABS_X/ABS_Y, switching to position is sent in EV_ABS ABS_X/ABS_Y, switching to
next finger after earlist is released) */ next finger after earlist is released) */
if (item->is_touchscreen && events[i].code == BTN_TOUCH) { if (item->is_touchscreen && events[i].code == BTN_TOUCH) {
if (item->touchscreen_data->max_slots == 1) {
if (events[i].value)
item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
else
item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_UP;
}
break; break;
} }
@ -328,14 +334,20 @@ SDL_EVDEV_Poll(void)
} }
break; break;
case ABS_X: case ABS_X:
if (item->is_touchscreen) /* FIXME: temp hack */ if (item->is_touchscreen) {
break; if (item->touchscreen_data->max_slots != 1)
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, events[i].value, mouse->y); break;
item->touchscreen_data->slots[0].x = events[i].value;
} else
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, events[i].value, mouse->y);
break; break;
case ABS_Y: case ABS_Y:
if (item->is_touchscreen) /* FIXME: temp hack */ if (item->is_touchscreen) {
break; if (item->touchscreen_data->max_slots != 1)
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, mouse->x, events[i].value); break;
item->touchscreen_data->slots[0].y = events[i].value;
} else
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, mouse->x, events[i].value);
break; break;
default: default:
break; break;
@ -444,6 +456,7 @@ static int
SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item) SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
{ {
int ret, i; int ret, i;
unsigned long xreq, yreq;
char name[64]; char name[64];
struct input_absinfo abs_info; struct input_absinfo abs_info;
@ -466,7 +479,24 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
return SDL_OutOfMemory(); return SDL_OutOfMemory();
} }
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_POSITION_X), &abs_info); ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
if (abs_info.maximum == 0) {
item->touchscreen_data->max_slots = 1;
xreq = EVIOCGABS(ABS_X);
yreq = EVIOCGABS(ABS_Y);
} else {
item->touchscreen_data->max_slots = abs_info.maximum + 1;
xreq = EVIOCGABS(ABS_MT_POSITION_X);
yreq = EVIOCGABS(ABS_MT_POSITION_Y);
}
ret = ioctl(item->fd, xreq, &abs_info);
if (ret < 0) { if (ret < 0) {
SDL_free(item->touchscreen_data->name); SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data); SDL_free(item->touchscreen_data);
@ -476,7 +506,7 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
item->touchscreen_data->max_x = abs_info.maximum; item->touchscreen_data->max_x = abs_info.maximum;
item->touchscreen_data->range_x = abs_info.maximum - abs_info.minimum; item->touchscreen_data->range_x = abs_info.maximum - abs_info.minimum;
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_POSITION_Y), &abs_info); ret = ioctl(item->fd, yreq, &abs_info);
if (ret < 0) { if (ret < 0) {
SDL_free(item->touchscreen_data->name); SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data); SDL_free(item->touchscreen_data);
@ -496,14 +526,6 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
item->touchscreen_data->max_pressure = abs_info.maximum; item->touchscreen_data->max_pressure = abs_info.maximum;
item->touchscreen_data->range_pressure = abs_info.maximum - abs_info.minimum; item->touchscreen_data->range_pressure = abs_info.maximum - abs_info.minimum;
ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
if (ret < 0) {
SDL_free(item->touchscreen_data->name);
SDL_free(item->touchscreen_data);
return SDL_SetError("Failed to get evdev touchscreen limits");
}
item->touchscreen_data->max_slots = abs_info.maximum + 1;
item->touchscreen_data->slots = SDL_calloc( item->touchscreen_data->slots = SDL_calloc(
item->touchscreen_data->max_slots, item->touchscreen_data->max_slots,
sizeof(*item->touchscreen_data->slots)); sizeof(*item->touchscreen_data->slots));