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https://github.com/Relintai/sdl2_frt.git
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Fixed bug 4665 - Add support for single touch evdev devices
Jan Martin Mikkelsen The attached patch adds support for single-touch evdev devices. These devices report ABS_X, ABS_Y and BTN_TOUCH events. This patch sets them up as MT devices with a single slot and handles the appropriate messages.
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@ -272,6 +272,12 @@ SDL_EVDEV_Poll(void)
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position is sent in EV_ABS ABS_X/ABS_Y, switching to
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position is sent in EV_ABS ABS_X/ABS_Y, switching to
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next finger after earlist is released) */
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next finger after earlist is released) */
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if (item->is_touchscreen && events[i].code == BTN_TOUCH) {
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if (item->is_touchscreen && events[i].code == BTN_TOUCH) {
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if (item->touchscreen_data->max_slots == 1) {
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if (events[i].value)
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item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_DOWN;
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else
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item->touchscreen_data->slots[0].delta = EVDEV_TOUCH_SLOTDELTA_UP;
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}
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break;
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break;
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}
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}
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@ -328,13 +334,19 @@ SDL_EVDEV_Poll(void)
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}
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}
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break;
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break;
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case ABS_X:
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case ABS_X:
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if (item->is_touchscreen) /* FIXME: temp hack */
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if (item->is_touchscreen) {
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if (item->touchscreen_data->max_slots != 1)
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break;
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break;
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item->touchscreen_data->slots[0].x = events[i].value;
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} else
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SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, events[i].value, mouse->y);
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SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, events[i].value, mouse->y);
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break;
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break;
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case ABS_Y:
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case ABS_Y:
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if (item->is_touchscreen) /* FIXME: temp hack */
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if (item->is_touchscreen) {
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if (item->touchscreen_data->max_slots != 1)
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break;
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break;
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item->touchscreen_data->slots[0].y = events[i].value;
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} else
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SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, mouse->x, events[i].value);
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SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, mouse->x, events[i].value);
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break;
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break;
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default:
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default:
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@ -444,6 +456,7 @@ static int
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SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
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SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
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{
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{
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int ret, i;
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int ret, i;
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unsigned long xreq, yreq;
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char name[64];
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char name[64];
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struct input_absinfo abs_info;
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struct input_absinfo abs_info;
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@ -466,7 +479,24 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
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return SDL_OutOfMemory();
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return SDL_OutOfMemory();
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}
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}
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ret = ioctl(item->fd, EVIOCGABS(ABS_MT_POSITION_X), &abs_info);
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ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
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if (ret < 0) {
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data);
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return SDL_SetError("Failed to get evdev touchscreen limits");
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}
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if (abs_info.maximum == 0) {
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item->touchscreen_data->max_slots = 1;
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xreq = EVIOCGABS(ABS_X);
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yreq = EVIOCGABS(ABS_Y);
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} else {
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item->touchscreen_data->max_slots = abs_info.maximum + 1;
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xreq = EVIOCGABS(ABS_MT_POSITION_X);
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yreq = EVIOCGABS(ABS_MT_POSITION_Y);
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}
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ret = ioctl(item->fd, xreq, &abs_info);
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if (ret < 0) {
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if (ret < 0) {
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data);
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SDL_free(item->touchscreen_data);
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@ -476,7 +506,7 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
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item->touchscreen_data->max_x = abs_info.maximum;
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item->touchscreen_data->max_x = abs_info.maximum;
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item->touchscreen_data->range_x = abs_info.maximum - abs_info.minimum;
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item->touchscreen_data->range_x = abs_info.maximum - abs_info.minimum;
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ret = ioctl(item->fd, EVIOCGABS(ABS_MT_POSITION_Y), &abs_info);
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ret = ioctl(item->fd, yreq, &abs_info);
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if (ret < 0) {
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if (ret < 0) {
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data);
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SDL_free(item->touchscreen_data);
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@ -496,14 +526,6 @@ SDL_EVDEV_init_touchscreen(SDL_evdevlist_item* item)
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item->touchscreen_data->max_pressure = abs_info.maximum;
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item->touchscreen_data->max_pressure = abs_info.maximum;
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item->touchscreen_data->range_pressure = abs_info.maximum - abs_info.minimum;
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item->touchscreen_data->range_pressure = abs_info.maximum - abs_info.minimum;
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ret = ioctl(item->fd, EVIOCGABS(ABS_MT_SLOT), &abs_info);
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if (ret < 0) {
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SDL_free(item->touchscreen_data->name);
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SDL_free(item->touchscreen_data);
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return SDL_SetError("Failed to get evdev touchscreen limits");
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}
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item->touchscreen_data->max_slots = abs_info.maximum + 1;
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item->touchscreen_data->slots = SDL_calloc(
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item->touchscreen_data->slots = SDL_calloc(
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item->touchscreen_data->max_slots,
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item->touchscreen_data->max_slots,
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sizeof(*item->touchscreen_data->slots));
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sizeof(*item->touchscreen_data->slots));
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