Fixed windows build

This commit is contained in:
Sam Lantinga 2019-12-21 22:33:21 -08:00
parent d004cc7050
commit d000a592ab

View File

@ -344,8 +344,6 @@ SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickde
SDL_assert(XINPUTSETSTATE); SDL_assert(XINPUTSETSTATE);
SDL_assert(userId < XUSER_MAX_COUNT); SDL_assert(userId < XUSER_MAX_COUNT);
joystick->player_index = userId;
joystick->hwdata->bXInputDevice = SDL_TRUE; joystick->hwdata->bXInputDevice = SDL_TRUE;
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) { if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {