mouse: Save initial position yet even if xrel and yrel are 0.

The X11 target sets mouse->last_x and last_y in EnterNotify and then calls
SDL_SendMouseMotion(), which throws away the new position because it matches
the mouse->last_x and last_y we just set, meaning that if the pointer is
in the window when it created, SDL_GetMouseState() will report a position of
0,0 until a MotionNotify event (the pointer moves) arrives and corrects the
mouse state.

Mostly fixes Bugzilla #1612.
This commit is contained in:
Ryan C. Gordon 2019-10-09 13:42:13 -04:00
parent b38a5ba062
commit cf092eca90

View File

@ -381,19 +381,16 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
yrel = y - mouse->last_y; yrel = y - mouse->last_y;
} }
/* Drop events that don't change state */
if (!xrel && !yrel) {
#ifdef DEBUG_MOUSE
printf("Mouse event didn't change state - dropped!\n");
#endif
return 0;
}
/* Ignore relative motion when first positioning the mouse */ /* Ignore relative motion when first positioning the mouse */
if (!mouse->has_position) { if (!mouse->has_position) {
xrel = 0; xrel = 0;
yrel = 0; yrel = 0;
mouse->has_position = SDL_TRUE; mouse->has_position = SDL_TRUE;
} else if (!xrel && !yrel) { /* Drop events that don't change state */
#ifdef DEBUG_MOUSE
printf("Mouse event didn't change state - dropped!\n");
#endif
return 0;
} }
/* Ignore relative motion positioning the first touch */ /* Ignore relative motion positioning the first touch */