eglChooseConfig: only add EGL_DEPTH_SIZE if non 0

and fix static / shadowed variables warnings for dump configs
This commit is contained in:
Sylvain 2021-04-22 21:40:57 +02:00
parent 98a966d1c2
commit cf05a5eb0c
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@ -645,7 +645,8 @@ typedef struct {
char const* name;
} Attribute;
Attribute attributes[] = {
static
Attribute all_attributes[] = {
ATTRIBUTE( EGL_BUFFER_SIZE ),
ATTRIBUTE( EGL_ALPHA_SIZE ),
ATTRIBUTE( EGL_BLUE_SIZE ),
@ -685,10 +686,10 @@ Attribute attributes[] = {
static void dumpconfig(_THIS, EGLConfig config)
{
int attr;
for (attr = 0 ; attr<sizeof(attributes)/sizeof(Attribute) ; attr++) {
for (attr = 0 ; attr<sizeof(all_attributes)/sizeof(Attribute) ; attr++) {
EGLint value;
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, config, attributes[attr].attribute, &value);
SDL_Log("\t%-32s: %10d (0x%08x)\n", attributes[attr].name, value, value);
_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display, config, all_attributes[attr].attribute, &value);
SDL_Log("\t%-32s: %10d (0x%08x)\n", all_attributes[attr].name, value, value);
}
}
@ -729,10 +730,12 @@ SDL_EGL_ChooseConfig(_THIS)
attribs[i++] = EGL_BUFFER_SIZE;
attribs[i++] = _this->gl_config.buffer_size;
}
attribs[i++] = EGL_DEPTH_SIZE;
attribs[i++] = _this->gl_config.depth_size;
if (_this->gl_config.depth_size) {
attribs[i++] = EGL_DEPTH_SIZE;
attribs[i++] = _this->gl_config.depth_size;
}
if (_this->gl_config.stencil_size) {
attribs[i++] = EGL_STENCIL_SIZE;
attribs[i++] = _this->gl_config.stencil_size;