Document that the joystick deadzone hint defaults off

This commit is contained in:
Sam Lantinga 2020-12-12 23:54:40 -08:00
parent db0a2025c3
commit ce7c751c2c

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@ -720,14 +720,11 @@ extern "C" {
#define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD" #define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD"
/** /**
* \brief A variable controlling whether Linux joysticks adhere their HID-defined deadzones or return unfiltered values. * \brief A variable controlling whether joysticks on Linux adhere to their HID-defined deadzones or return unfiltered values.
* This is useful for Wine which implements its own deadzone handler if requested by games, also it enables xinput
* games to receive unfiltered values as required from the API.
* *
* This variable can be set to the following values: * This variable can be set to the following values:
* "0" - Linux deadzones are not used by SDL * "0" - Return unfiltered joystick axis values (the default)
* "1" - Linux deadzones are used by SDL (the default) * "1" - Return axis values with deadzones taken into account
*
*/ */
#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES" #define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"