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Fixed warnings about shadowed global variable.
Found by buildbot.
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@ -3872,8 +3872,6 @@ void SDL_OnApplicationDidReceiveMemoryWarning()
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void SDL_OnApplicationWillResignActive()
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void SDL_OnApplicationWillResignActive()
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{
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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if (_this) {
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if (_this) {
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SDL_Window *window;
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SDL_Window *window;
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for (window = _this->windows; window != NULL; window = window->next) {
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for (window = _this->windows; window != NULL; window = window->next) {
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@ -3896,8 +3894,6 @@ void SDL_OnApplicationWillEnterForeground()
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void SDL_OnApplicationDidBecomeActive()
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void SDL_OnApplicationDidBecomeActive()
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{
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{
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
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SDL_SendAppEvent(SDL_APP_DIDENTERFOREGROUND);
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if (_this) {
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if (_this) {
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