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[ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.
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Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
Normal file → Executable file
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Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
Normal file → Executable file
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Xcode/SDL/SDL.xcodeproj/project.pbxproj
Normal file → Executable file
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Xcode/SDL/SDL.xcodeproj/project.pbxproj
Normal file → Executable file
@ -73,8 +73,8 @@
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# if defined (_M_ARM64)
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# include <armintr.h>
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# include <arm_neon.h>
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# include <arm64intr.h>
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# include <arm64_neon.h>
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# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
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# endif
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# endif
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