mirror of
https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Added check for failure of D3D_ActivateRenderer()
This commit is contained in:
parent
127841f315
commit
cac4e31261
@ -1077,7 +1077,9 @@ D3D_SetRenderTargetInternal(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||||||
static int
|
static int
|
||||||
D3D_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
|
D3D_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||||
{
|
{
|
||||||
D3D_ActivateRenderer(renderer);
|
if (D3D_ActivateRenderer(renderer) < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
return D3D_SetRenderTargetInternal(renderer, texture);
|
return D3D_SetRenderTargetInternal(renderer, texture);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user