metal: fix the SDL_RENDERER_PRESENTVSYNC flag not being set on the renderer info on macOS, when vsync is used.

This commit is contained in:
Alex Szpakowski 2018-11-04 12:31:02 -04:00
parent c2bba9e448
commit c9fed27289

View File

@ -1465,6 +1465,9 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
#if defined(__MACOSX__) && defined(MAC_OS_X_VERSION_10_13)
if (@available(macOS 10.13, *)) {
data.mtllayer.displaySyncEnabled = (flags & SDL_RENDERER_PRESENTVSYNC) != 0;
if (data.mtllayer.displaySyncEnabled) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
} else
#endif
{