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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Minor cleanup
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parent
1981d23f4b
commit
c857b5e0c9
@ -86,25 +86,6 @@ ResetAxisRange(SDL_DriverGameCube_Context *ctx, int joystick_index)
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ctx->min_axis[joystick_index*SDL_CONTROLLER_AXIS_MAX+SDL_CONTROLLER_AXIS_TRIGGERRIGHT] = 40;
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}
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static float fsel(float fComparand, float fValGE, float fLT)
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{
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return fComparand >= 0 ? fValGE : fLT;
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}
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static float RemapVal(float val, float A, float B, float C, float D)
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{
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if (A == B) {
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return fsel(val - B, D, C);
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}
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if (val < A) {
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val = A;
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}
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if (val > B) {
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val = B;
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}
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return C + (D - C) * (val - A) / (B - A);
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}
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static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)userdata;
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@ -301,7 +282,7 @@ HIDAPI_DriverGameCube_HandleJoystickPacket(SDL_HIDAPI_Device *device, SDL_Driver
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v = invert ? (0xff - packet[off]) : packet[off]; \
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if (v < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis] = v; \
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if (v > ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis] = v; \
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axis_value = (Sint16)RemapVal(v, ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
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axis_value = (Sint16)HIDAPI_RemapVal(v, ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
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SDL_PrivateJoystickAxis( \
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joystick, \
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axis, axis_value \
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@ -381,7 +362,7 @@ HIDAPI_DriverGameCube_HandleNintendoPacket(SDL_HIDAPI_Device *device, SDL_Driver
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#define READ_AXIS(off, axis) \
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if (curSlot[off] < ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis] = curSlot[off]; \
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if (curSlot[off] > ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis]) ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis] = curSlot[off]; \
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axis_value = (Sint16)(RemapVal(curSlot[off], ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], SDL_MIN_SINT16, SDL_MAX_SINT16)); \
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axis_value = (Sint16)HIDAPI_RemapVal(curSlot[off], ctx->min_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], ctx->max_axis[i*SDL_CONTROLLER_AXIS_MAX+axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
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SDL_PrivateJoystickAxis( \
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joystick, \
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axis, axis_value \
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@ -24,7 +24,6 @@
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../SDL_sysjoystick.h"
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@ -35,7 +34,7 @@
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#ifdef SDL_JOYSTICK_HIDAPI_STADIA
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/* Define this if you want to log all packets from the controller */
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//#define DEBUG_STADIA_PROTOCOL
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/*#define DEBUG_STADIA_PROTOCOL*/
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enum
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{
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@ -148,19 +147,6 @@ HIDAPI_DriverStadia_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joy
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return SDL_Unsupported();
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}
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static float fsel(float fComparand, float fValGE, float fLT)
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{
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return fComparand >= 0 ? fValGE : fLT;
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}
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static float RemapVal(float val, float A, float B, float C, float D)
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{
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if (A == B) {
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return fsel(val - B , D , C);
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}
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return C + (D - C) * (val - A) / (B - A);
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}
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static void
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HIDAPI_DriverStadia_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverStadia_Context *ctx, Uint8 *data, int size)
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{
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@ -236,7 +222,7 @@ HIDAPI_DriverStadia_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverStadia_C
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#define READ_STICK_AXIS(offset) \
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(data[offset] == 0x80 ? 0 : \
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(Sint16)RemapVal(data[offset] - 0x80, 0x01 - 0x80, 0xff - 0x80, SDL_MIN_SINT16, SDL_MAX_SINT16))
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(Sint16)HIDAPI_RemapVal(data[offset] - 0x80, 0x01 - 0x80, 0xff - 0x80, SDL_MIN_SINT16, SDL_MAX_SINT16))
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{
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axis = READ_STICK_AXIS(4);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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@ -706,19 +706,6 @@ static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx, Uint8 input_
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return SDL_TRUE;
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}
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static float fsel(float fComparand, float fValGE, float fLT)
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{
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return fComparand >= 0 ? fValGE : fLT;
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}
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static float RemapVal(float val, float A, float B, float C, float D)
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{
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if (A == B) {
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return fsel(val - B , D , C);
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}
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return C + (D - C) * (val - A) / (B - A);
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}
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static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter)
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{
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sRawValue -= sCenter;
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@ -731,9 +718,9 @@ static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int n
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}
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if (sRawValue > 0) {
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return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16));
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return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
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} else {
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return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0));
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
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}
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}
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@ -1164,22 +1151,22 @@ static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwi
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}
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if (packet->rgucJoystickLeft[0] != ctx->m_lastInputOnlyState.rgucJoystickLeft[0]) {
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axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
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axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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}
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if (packet->rgucJoystickLeft[1] != ctx->m_lastInputOnlyState.rgucJoystickLeft[1]) {
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axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
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axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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}
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if (packet->rgucJoystickRight[0] != ctx->m_lastInputOnlyState.rgucJoystickRight[0]) {
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axis = (Sint16)(RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
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axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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}
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if (packet->rgucJoystickRight[1] != ctx->m_lastInputOnlyState.rgucJoystickRight[1]) {
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axis = (Sint16)(RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
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axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16);
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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}
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@ -413,6 +413,12 @@ HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size)
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SDL_free(buffer);
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}
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float
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HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max)
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{
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return output_min + (output_max - output_min) * (val - val_min) / (val_max - val_min);
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}
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static void HIDAPI_JoystickDetect(void);
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static void HIDAPI_JoystickClose(SDL_Joystick * joystick);
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@ -125,6 +125,8 @@ extern void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickI
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extern void HIDAPI_DumpPacket(const char *prefix, Uint8 *data, int size);
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extern float HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max);
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#endif /* SDL_JOYSTICK_HIDAPI_H */
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/* vi: set ts=4 sw=4 expandtab: */
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