diff --git a/include/SDL_assert.h b/include/SDL_assert.h index 402981f96..d6e1d672a 100644 --- a/include/SDL_assert.h +++ b/include/SDL_assert.h @@ -201,7 +201,7 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)( * * This callback is NOT reset to SDL's internal handler upon SDL_Quit()! * - * \return SDL_AssertState value of how to handle the assertion failure. + * Return SDL_AssertState value of how to handle the assertion failure. * * \param handler Callback function, called when an assertion fails. * \param userdata A pointer passed to the callback as-is. @@ -250,7 +250,7 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse * * const SDL_AssertData *item = SDL_GetAssertionReport(); * while (item) { - * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n", + * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n", * item->condition, item->function, item->filename, * item->linenum, item->trigger_count, * item->always_ignore ? "yes" : "no"); diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h index a87262828..3bf13c1e1 100644 --- a/include/SDL_gamecontroller.h +++ b/include/SDL_gamecontroller.h @@ -51,7 +51,9 @@ extern "C" { * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS */ -/* The gamecontroller structure used to identify an SDL game controller */ +/** + * The gamecontroller structure used to identify an SDL game controller + */ struct _SDL_GameController; typedef struct _SDL_GameController SDL_GameController; diff --git a/include/SDL_hints.h b/include/SDL_hints.h index 177b18d7b..6f4f58cec 100644 --- a/include/SDL_hints.h +++ b/include/SDL_hints.h @@ -780,6 +780,11 @@ extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name); */ extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool default_value); +/** + * \brief type definition of the hint callback function. + */ +typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue); + /** * \brief Add a function to watch a particular hint * @@ -787,7 +792,6 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool d * \param callback The function to call when the hint value changes * \param userdata A pointer to pass to the callback function */ -typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue); extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata); diff --git a/include/SDL_joystick.h b/include/SDL_joystick.h index 6bc40403b..b466dc28a 100644 --- a/include/SDL_joystick.h +++ b/include/SDL_joystick.h @@ -60,7 +60,9 @@ extern "C" { * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS */ -/* The joystick structure used to identify an SDL joystick */ +/** + * The joystick structure used to identify an SDL joystick + */ struct _SDL_Joystick; typedef struct _SDL_Joystick SDL_Joystick;