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Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__)
Partially fixes Bugzilla #3758.
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@ -65,7 +65,7 @@ assert can have unique static variables associated with it.
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#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
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#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
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# define SDL_FUNCTION __func__
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# define SDL_FUNCTION __func__
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#elif ((__GNUC__ >= 2) || defined(_MSC_VER))
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#elif ((__GNUC__ >= 2) || defined(_MSC_VER) || defined (__WATCOMC__))
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# define SDL_FUNCTION __FUNCTION__
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# define SDL_FUNCTION __FUNCTION__
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#else
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#else
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# define SDL_FUNCTION "???"
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# define SDL_FUNCTION "???"
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@ -260,7 +260,7 @@ GL_CheckAllErrors (const char *prefix, SDL_Renderer *renderer, const char *file,
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#if 0
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#if 0
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#define GL_CheckError(prefix, renderer)
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#define GL_CheckError(prefix, renderer)
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) || defined(__WATCOMC__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __FUNCTION__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __FUNCTION__)
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#else
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#else
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __PRETTY_FUNCTION__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __PRETTY_FUNCTION__)
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@ -258,7 +258,7 @@ GL_CheckAllErrors (const char *prefix, SDL_Renderer *renderer, const char *file,
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#if 0
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#if 0
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#define GL_CheckError(prefix, renderer)
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#define GL_CheckError(prefix, renderer)
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER) || defined(__WATCOMC__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __FUNCTION__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __FUNCTION__)
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#else
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#else
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __PRETTY_FUNCTION__)
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#define GL_CheckError(prefix, renderer) GL_CheckAllErrors(prefix, renderer, __FILE__, __LINE__, __PRETTY_FUNCTION__)
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