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https://github.com/Relintai/sdl2_frt.git
synced 2024-12-16 11:06:49 +01:00
Removed unused internal window shape functions.
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@ -29,11 +29,6 @@
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#include "../SDL_shape_internals.h"
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SDL_Window*
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DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
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return SDL_CreateWindow(title,x,y,w,h,flags /* | SDL_DFB_WINDOW_SHAPED */);
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}
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SDL_WindowShaper*
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DirectFB_CreateShaper(SDL_Window* window) {
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SDL_WindowShaper* result = NULL;
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@ -31,7 +31,6 @@ typedef struct {
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IDirectFBSurface *surface;
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} SDL_ShapeData;
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extern SDL_Window* DirectFB_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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extern SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window);
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extern int DirectFB_ResizeWindowShape(SDL_Window* window);
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extern int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
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@ -28,11 +28,6 @@
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#include "SDL_x11window.h"
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#include "../SDL_shape_internals.h"
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SDL_Window*
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X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) {
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return SDL_CreateWindow(title,x,y,w,h,flags);
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}
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SDL_WindowShaper*
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X11_CreateShaper(SDL_Window* window) {
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SDL_WindowShaper* result = NULL;
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@ -118,4 +113,3 @@ X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMo
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}
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#endif /* SDL_VIDEO_DRIVER_X11 */
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@ -32,7 +32,6 @@ typedef struct {
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Uint32 bitmapsize;
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} SDL_ShapeData;
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extern SDL_Window* X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
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extern SDL_WindowShaper* X11_CreateShaper(SDL_Window* window);
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extern int X11_ResizeWindowShape(SDL_Window* window);
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extern int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
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