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Don't incorrectly report success for negative swap intervals on Mac OS X.
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@ -302,6 +302,10 @@ Cocoa_GL_SetSwapInterval(_THIS, int interval)
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GLint value;
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int status;
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if (interval < 0) { /* no extension for this on Mac OS X at the moment. */
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return SDL_SetError("Late swap tearing currently unsupported");
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}
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pool = [[NSAutoreleasePool alloc] init];
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nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
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