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DSCAPS_GL was added for DirectFB 1.6
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0e65e62367
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@ -90,7 +90,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
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desc.height = windata->size.h;
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desc.height = windata->size.h;
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desc.pixelformat = dispdata->pixelformat;
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desc.pixelformat = dispdata->pixelformat;
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desc.surface_caps = DSCAPS_PREMULTIPLIED;
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desc.surface_caps = DSCAPS_PREMULTIPLIED;
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#if DIRECTFB_MAJOR_VERSION == 1 && DIRECTFB_MINOR_VERSION >= 4
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#if DIRECTFB_MAJOR_VERSION == 1 && DIRECTFB_MINOR_VERSION >= 6
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if (window->flags & SDL_WINDOW_OPENGL) {
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if (window->flags & SDL_WINDOW_OPENGL) {
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desc.surface_caps |= DSCAPS_GL;
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desc.surface_caps |= DSCAPS_GL;
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}
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}
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