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https://github.com/Relintai/sdl2_frt.git
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Android: when event loop is not blocking in pause, backup EGL context (Bug 4578)
Backup the EGL context when SDL_APP_DIDENTERBACKGROUND has been removed from the event queue.
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@ -130,8 +130,7 @@ Android_PumpEvents_Blocking(_THIS)
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* has reached the app */
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if (SDL_NumberOfEvents(SDL_APP_DIDENTERBACKGROUND) > SDL_SemValue(Android_PauseSem)) {
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videodata->isPausing = 1;
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}
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else {
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} else {
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videodata->isPausing = 0;
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videodata->isPaused = 1;
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}
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@ -143,8 +142,23 @@ void
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Android_PumpEvents_NonBlocking(_THIS)
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{
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SDL_VideoData *videodata = (SDL_VideoData *)_this->driverdata;
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static int backup_context;
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if (videodata->isPaused) {
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if (backup_context) {
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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openslES_PauseDevices();
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backup_context = 0;
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}
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if (SDL_SemTryWait(Android_ResumeSem) == 0) {
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videodata->isPaused = 0;
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@ -165,16 +179,17 @@ Android_PumpEvents_NonBlocking(_THIS)
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}
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}
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} else {
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if (SDL_SemTryWait(Android_PauseSem) == 0) {
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SDL_LockMutex(Android_ActivityMutex);
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android_egl_context_backup(Android_Window);
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SDL_UnlockMutex(Android_ActivityMutex);
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ANDROIDAUDIO_PauseDevices();
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openslES_PauseDevices();
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if (videodata->isPausing || SDL_SemTryWait(Android_PauseSem) == 0) {
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/* We've been signaled to pause (potentially several times), but before we block ourselves,
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* we need to make sure that the very last event (of the first pause sequence, if several)
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* has reached the app */
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if (SDL_NumberOfEvents(SDL_APP_DIDENTERBACKGROUND) > SDL_SemValue(Android_PauseSem)) {
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videodata->isPausing = 1;
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} else {
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videodata->isPausing = 0;
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videodata->isPaused = 1;
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backup_context = 1;
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}
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}
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}
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}
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