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OS2_GetDisplayModes: malloc a new copy of mode's driver data.
Based on a patch by Jochen Schäfer <josch1710@live.de> : The problem is, that in the initialization code uses the same structure for desktop_mode and current_mode. See SDL_os2video.c:OS2_VideoInit(): stSDLDisplay.desktop_mode = stSDLDisplayMode; stSDLDisplay.current_mode = stSDLDisplayMode; ... stSDLDisplayMode.driverdata = pDisplayData; Then, if you call GetDisplayModes, current_mode will added to the modes list, with the same driverdata pointer to desktop_mode. SDL_AddDisplayMode( display, &display->current_mode ); When VideoQuit gets called, first the modes list gets freed including the driverdata, the desktop_mode gets freed. See SDL_video.c:SDL_VideoQuit(): for (j = display->num_display_modes; j--;) { SDL_free(display->display_modes[j].driverdata); display->display_modes[j].driverdata = NULL; } SDL_free(display->display_modes); display->display_modes = NULL; SDL_free(display->desktop_mode.driverdata); display->desktop_mode.driverdata = NULL; So, the display_modes[j].driverdata gets freed, but desktop_mode->driverdata points to the same memory, but is not NULL'ed. When desktop_mode->driverdata gets freed the memory is already freed, and libcx crashes the application on SDL_Quit.
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@ -1562,8 +1562,14 @@ static int OS2_GetDisplayDPI(_THIS, SDL_VideoDisplay *display, float *ddpi,
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static void OS2_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
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static void OS2_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
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{
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{
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SDL_DisplayMode mode;
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debug_os2("Enter");
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debug_os2("Enter");
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SDL_AddDisplayMode(display, &display->current_mode);
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SDL_memcpy(&mode, &display->current_mode, sizeof(SDL_DisplayMode));
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mode.driverdata = (MODEDATA *) SDL_malloc(sizeof(MODEDATA));
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if (!mode.driverdata) return; /* yikes.. */
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SDL_memcpy(mode.driverdata, display->current_mode.driverdata, sizeof(MODEDATA));
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SDL_AddDisplayMode(display, &mode);
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}
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}
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static int OS2_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
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static int OS2_SetDisplayMode(_THIS, SDL_VideoDisplay *display,
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