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Fixed reinitializing the SDL joystick subsystem on Android
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@ -36,13 +36,7 @@ public class SDLControllerManager
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private static final String TAG = "SDLControllerManager";
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public static void initialize() {
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mJoystickHandler = null;
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mHapticHandler = null;
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SDLControllerManager.setup();
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}
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public static void setup() {
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if (mJoystickHandler == null) {
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if (Build.VERSION.SDK_INT >= 19) {
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mJoystickHandler = new SDLJoystickHandler_API19();
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} else if (Build.VERSION.SDK_INT >= 16) {
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@ -52,13 +46,16 @@ public class SDLControllerManager
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} else {
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mJoystickHandler = new SDLJoystickHandler();
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}
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}
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if (mHapticHandler == null) {
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if (Build.VERSION.SDK_INT >= 26) {
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mHapticHandler = new SDLHapticHandler_API26();
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} else {
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mHapticHandler = new SDLHapticHandler();
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}
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}
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}
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// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
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public static boolean handleJoystickMotionEvent(MotionEvent event) {
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