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Wayland: Specify the output we want to put our window on.
Fixes Bugzilla #2803.
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@ -116,7 +116,7 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
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if (window->flags & SDL_WINDOW_FULLSCREEN)
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if (window->flags & SDL_WINDOW_FULLSCREEN)
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0, NULL);
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0, (struct wl_output *)window->fullscreen_mode.driverdata);
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else
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else
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wl_shell_surface_set_toplevel(wind->shell_surface);
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wl_shell_surface_set_toplevel(wind->shell_surface);
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@ -132,7 +132,7 @@ Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
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if (fullscreen)
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if (fullscreen)
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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wl_shell_surface_set_fullscreen(wind->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE,
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0, NULL);
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0, (struct wl_output *)_display->driverdata);
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else
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else
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wl_shell_surface_set_toplevel(wind->shell_surface);
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wl_shell_surface_set_toplevel(wind->shell_surface);
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