From b55ee12f69162efeb0cbe2425f82925de8869b60 Mon Sep 17 00:00:00 2001 From: Ivan Epifanov Date: Mon, 21 Jun 2021 23:56:04 +0300 Subject: [PATCH] Vita: fix clip rectangle --- src/render/vitagxm/SDL_render_vita_gxm.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c index 966436aed..38703bee0 100644 --- a/src/render/vitagxm/SDL_render_vita_gxm.c +++ b/src/render/vitagxm/SDL_render_vita_gxm.c @@ -808,9 +808,8 @@ SetDrawState(VITA_GXM_RenderData *data, const SDL_RenderCommand *cmd, SDL_bool s if (data->drawstate.cliprect_enabled && data->drawstate.cliprect_dirty) { const SDL_Rect *viewport = &data->drawstate.viewport; const SDL_Rect *rect = &data->drawstate.cliprect; - set_clip_rectangle(data, viewport->x + rect->x, - data->drawstate.target ? viewport->y + rect->y : data->drawstate.drawableh - viewport->y - rect->y - rect->h, - rect->w, rect->h); + set_clip_rectangle(data, rect->x, rect->y, + rect->x + rect->w, rect->y + rect->h); data->drawstate.cliprect_dirty = SDL_FALSE; }