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https://github.com/Relintai/sdl2_frt.git
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Cocoa: Handle more cases of lost focus when Key window closes (thanks, Alex!).
Sort of fixes Bugzilla #1825 a little more. It's an ongoing effort. :)
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@ -66,11 +66,19 @@
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{
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self = [super init];
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if (self) {
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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seenFirstActivate = NO;
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[[NSNotificationCenter defaultCenter] addObserver:self
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selector:@selector(focusSomeWindow:)
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name:NSApplicationDidBecomeActiveNotification
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object:nil];
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[center addObserver:self
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selector:@selector(windowWillClose:)
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name:NSWindowWillCloseNotification
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object:nil];
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[center addObserver:self
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selector:@selector(focusSomeWindow:)
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name:NSApplicationDidBecomeActiveNotification
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object:nil];
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}
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return self;
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@ -78,16 +86,65 @@
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- (void)dealloc
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{
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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[center removeObserver:self name:NSWindowWillCloseNotification object:nil];
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[center removeObserver:self name:NSApplicationDidBecomeActiveNotification object:nil];
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[super dealloc];
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}
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- (void)windowWillClose:(NSNotification *)notification;
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{
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NSWindow *win = (NSWindow*)[notification object];
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if (![win isKeyWindow]) {
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return;
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}
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/* HACK: Make the next window in the z-order key when the key window is
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* closed. The custom event loop and/or windowing code we have seems to
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* prevent the normal behavior: https://bugzilla.libsdl.org/show_bug.cgi?id=1825
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*/
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/* +[NSApp orderedWindows] never includes the 'About' window, but we still
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* want to try its list first since the behavior in other apps is to only
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* make the 'About' window key if no other windows are on-screen.
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*/
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for (NSWindow *window in [NSApp orderedWindows]) {
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if (window != win && [window canBecomeKeyWindow]) {
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if ([window respondsToSelector:@selector(isOnActiveSpace)]) {
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if (![window isOnActiveSpace]) {
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continue;
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}
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}
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[window makeKeyAndOrderFront:self];
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return;
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}
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}
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/* If a window wasn't found above, iterate through all visible windows
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* (including the 'About' window, if it's shown) and make the first one key.
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* Note that +[NSWindow windowNumbersWithOptions:] was added in 10.6.
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*/
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if ([NSWindow respondsToSelector:@selector(windowNumbersWithOptions:)]) {
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/* Get all visible windows in the active Space, in z-order. */
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for (NSNumber *num in [NSWindow windowNumbersWithOptions:0]) {
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NSWindow *window = [NSApp windowWithWindowNumber:[num integerValue]];
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if (window && window != win && [window canBecomeKeyWindow]) {
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[window makeKeyAndOrderFront:self];
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return;
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}
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}
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}
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}
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- (void)focusSomeWindow:(NSNotification *)aNotification
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{
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/* HACK: Ignore the first call. The application gets a
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* applicationDidBecomeActive: a little bit after the first window is
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* created, and if we don't ignore it, a window that has been created with
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* SDL_WINDOW_MINIZED will ~immediately be restored.
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* SDL_WINDOW_MINIMIZED will ~immediately be restored.
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*/
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if (!seenFirstActivate) {
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seenFirstActivate = YES;
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@ -374,7 +374,6 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
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NSNotificationCenter *center;
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NSWindow *window = _data->nswindow;
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NSView *view = [window contentView];
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NSArray *windows = nil;
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center = [NSNotificationCenter defaultCenter];
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@ -402,25 +401,6 @@ SetWindowStyle(SDL_Window * window, unsigned int style)
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if ([view nextResponder] == self) {
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[view setNextResponder:nil];
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}
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/* Make the next window in the z-order Key. If we weren't the foreground
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when closed, this is a no-op.
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!!! FIXME: Note that this is a hack, and there are corner cases where
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!!! FIXME: this fails (such as the About box). The typical nib+RunLoop
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!!! FIXME: handles this for Cocoa apps, but we bypass all that in SDL.
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!!! FIXME: We should remove this code when we find a better way to
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!!! FIXME: have the system do this for us. See discussion in
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!!! FIXME: http://bugzilla.libsdl.org/show_bug.cgi?id=1825
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*/
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windows = [NSApp orderedWindows];
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for (NSWindow *win in windows) {
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if (win == window) {
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continue;
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}
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[win makeKeyAndOrderFront:self];
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break;
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}
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}
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- (BOOL)isMoving
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